Australian screenshots

Working fine on my computer - no idea how i fixed - on windows 10 make sure you have full administrator rights before trying to change any trainz asset
I most likely fixed in TS12 than took it to tane

Hi Dave,

The NSWGR 620 and 720 Class Railcars work really well on my TS12 program too.

However, after setting up a blank baseboard with the two units on a piece of rail, I created a cdp file in TS12, then imported the baseboard into TANE SP2 HF1 and it becomes faulty through the one dependency <kuid:60723:1151> NSW 600-700 series Cabin Numbers

I had a look at the config file and didn't see this list of textures. I'd be nice if we could get David to have a look at it. If not, I'll have to mothball them or only use them in TS12 routes.


; <kuid:60723:1151> Validating <kuid:60723:1151>! <kuid:60723:1151> VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
- <kuid:60723:1151> VE65: The *.texture.txt file is missing for texture resource '0.texture'.
- <kuid:60723:1151> VE65: The *.texture.txt file is missing for texture resource '0a.texture'.
- <kuid:60723:1151> VE65: The *.texture.txt file is missing for texture resource '1.texture'.
- <kuid:60723:1151> VE65: The *.texture.txt file is missing for texture resource '1a.texture'.
- <kuid:60723:1151> VE65: The *.texture.txt file is missing for texture resource '2.texture'.
- <kuid:60723:1151> VE65: The *.texture.txt file is missing for texture resource '2a.texture'.
- <kuid:60723:1151> VE65: The *.texture.txt file is missing for texture resource '3.texture'.
- <kuid:60723:1151> VE65: The *.texture.txt file is missing for texture resource '3a.texture'.
- <kuid:60723:1151> VE65: The *.texture.txt file is missing for texture resource '4.texture'.
- <kuid:60723:1151> VE65: The *.texture.txt file is missing for texture resource '4a.texture'.
- <kuid:60723:1151> VE65: The *.texture.txt file is missing for texture resource '5.texture'.
- <kuid:60723:1151> VE65: The *.texture.txt file is missing for texture resource '5a.texture'.
- <kuid:60723:1151> VE65: The *.texture.txt file is missing for texture resource '6.texture'.
- <kuid:60723:1151> VE65: The *.texture.txt file is missing for texture resource '6a.texture'.
- <kuid:60723:1151> VE65: The *.texture.txt file is missing for texture resource '7.texture'.
- <kuid:60723:1151> VE65: The *.texture.txt file is missing for texture resource '7a.texture'.
- <kuid:60723:1151> VE65: The *.texture.txt file is missing for texture resource '8.texture'.
- <kuid:60723:1151> VE65: The *.texture.txt file is missing for texture resource '8a.texture'.
- <kuid:60723:1151> VE65: The *.texture.txt file is missing for texture resource '9.texture'.
- <kuid:60723:1151> VE65: The *.texture.txt file is missing for texture resource '9a.texture'.

Cheers,
Roy
 
Found this one in my old man's collection from his time as a kid in Orbost, a near new T345 with an up goods in the late 50's...

60003f99f3ef4848b44dcfac26a7dd1f.jpg
 
pretty sure i fixed it with the pev tool img2tga - have sent email
Hi Dave,

The NSWGR 620 and 720 Class Railcars work really well on my TS12 program too.

However, after setting up a blank baseboard with the two units on a piece of rail, I created a cdp file in TS12, then imported the baseboard into TANE SP2 HF1 and it becomes faulty through the one dependency <kuid:60723:1151> NSW 600-700 series Cabin Numbers

I had a look at the config file and didn't see this list of textures. I'd be nice if we could get David to have a look at it. If not, I'll have to mothball them or only use them in TS12 routes.


; <kuid:60723:1151> Validating <kuid:60723:1151>! <kuid:60723:1151> VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
- <kuid:60723:1151> VE65: The *.texture.txt file is missing for texture resource '0.texture'.
- <kuid:60723:1151> VE65: The *.texture.txt file is missing for texture resource '0a.texture'.
- <kuid:60723:1151> VE65: The *.texture.txt file is missing for texture resource '1.texture'.
- <kuid:60723:1151> VE65: The *.texture.txt file is missing for texture resource '1a.texture'.
- <kuid:60723:1151> VE65: The *.texture.txt file is missing for texture resource '2.texture'.
- <kuid:60723:1151> VE65: The *.texture.txt file is missing for texture resource '2a.texture'.
- <kuid:60723:1151> VE65: The *.texture.txt file is missing for texture resource '3.texture'.
- <kuid:60723:1151> VE65: The *.texture.txt file is missing for texture resource '3a.texture'.
- <kuid:60723:1151> VE65: The *.texture.txt file is missing for texture resource '4.texture'.
- <kuid:60723:1151> VE65: The *.texture.txt file is missing for texture resource '4a.texture'.
- <kuid:60723:1151> VE65: The *.texture.txt file is missing for texture resource '5.texture'.
- <kuid:60723:1151> VE65: The *.texture.txt file is missing for texture resource '5a.texture'.
- <kuid:60723:1151> VE65: The *.texture.txt file is missing for texture resource '6.texture'.
- <kuid:60723:1151> VE65: The *.texture.txt file is missing for texture resource '6a.texture'.
- <kuid:60723:1151> VE65: The *.texture.txt file is missing for texture resource '7.texture'.
- <kuid:60723:1151> VE65: The *.texture.txt file is missing for texture resource '7a.texture'.
- <kuid:60723:1151> VE65: The *.texture.txt file is missing for texture resource '8.texture'.
- <kuid:60723:1151> VE65: The *.texture.txt file is missing for texture resource '8a.texture'.
- <kuid:60723:1151> VE65: The *.texture.txt file is missing for texture resource '9.texture'.
- <kuid:60723:1151> VE65: The *.texture.txt file is missing for texture resource '9a.texture'.

Cheers,
Roy
 
Thanks Dave,

All good now - Trains are back on schedule - thank you again, mate.

I think I can get on and finish my updated Sydney route now !! I've got no excuses.

I've merged everything together with no errors, re-named every station and wharf, set new platform specs, new portals, new trackmarks, new triggers, even some new signals,... after all that, the real work begins, test runs, commence a few sessions and make them work, do more testing. Seems never-ending but one day it will happen.

Cheers,

Roy
 
Great news Roy ya certainly have more patience then me mate lol. Looking forward too seeing this one when its out.
Cheers Mick.:wave:
 
You never cease to amaze Eric, Nice work mate love the bitumen tank in the second pic but the big long building in the first couple of pic's was one of the first items i made for Joe's Mohave Route.
Cheers Mick.:wave:
 
3 Days, 21 hours total draw time, and counting.

iqkkmv.jpg


e8uwi0.jpg


And a quick look between the frames in Parallel.

rcikg7.jpg


Well, 3 weeks leave over with, back to work Monday.
Not sure when I'll get a chance to get stuck into this again, and all my other projects.
I've also been Commissioned to draw an ATSF 4-8-4 for Railworks, so that will probably be modelling priority number 1.

Cheers,
 
You never cease to amaze Eric, Nice work mate love the bitumen tank in the second pic but the big long building in the first couple of pic's was one of the first items i made for Joe's Mohave Route.
Cheers Mick.:wave:
Thanks buddy.
Nothing wrong with the long building, I tried to "modernize" it with new corrugated sheet coating, and I think it looks not to bad ;).
----------------------------------------------------------------------------------------------------------------------------------------------------
Nice pics there scratchy :).

A few more from me, then I will not bother you guys "down under" anymore LOL.

4435c4c5ff83ad857be6e26d0f849abe.jpg


d2ef6bc94f13eab724b54d8370f6b247.jpg


d998551cb652504c7f9b70d77a23cc20.jpg


aabe9a7806686c95d1918b8705d4d186.jpg


d7f8318356c18b6c25cde32d109fb97c.jpg


b2804c7363efd1f8e6a2e6901e4df8f1.jpg


bedbf51163e9d0f4c30bb4273de37272.jpg


// Erik from Sweden
 
Erik.
Thank you for sharing your screenshots. Inspirational! You have given me 3 ideas for my route. Thank you.
Could you please advise the name of the vehicle lifting the container in the third shot in post 33174 - and is it available?
Thank you
Cheers
NickE
 
Nice screenshots Erik, great detail.

You're always welcome 'down-under' mate. If ya come, bring a 'coldie' and we'll toss another prawn on the 'barbie'.

Cheers,
Roy
 
Nice screenshots Jamie and Scratchy.

Those 'Tassie' shots look great. I'll have to download that one. My grand-parents came from that part of the world.

Cheers,
Roy
 
Awesome shots fellas! Love your weathering techniques Erik, I wish I had that sort of skill!

Updated VL class pack from ATD coming very soon, check out our facebook page for the latest updates :)

4e44c6a2f3df3cfb7136e0c6c5aea03c.jpg
 
Thanks for your kind words guys :).

And nice shot from you too lesley, and thanks for all the great stuff you have made.

Erik.
Thank you for sharing your screenshots. Inspirational! You have given me 3 ideas for my route. Thank you.
Could you please advise the name of the vehicle lifting the container in the third shot in post 33174 - and is it available?
Thank you
Cheers
NickE
Thanks nicke :).

It's called JCAR TOPLIFTER, kuid:461543:1014, available on DLS.

// Erik from Sweden
 
Hello,

Anyone knows where can I get this QR EMU with this cab please ?

https://i.ytimg.com/vi/nVjKxAmSdAs/maxresdefault.jpg

Thanks in advance


Hi,

Have a look at this video,... https://www.youtube.com/watch?v=nVjKxAmSdAs

It has the same cab as your photo.

However the QR 2000 Railmotor A & B from the video has a different interior cabin
<kuid2:103179:2000:1> QR 2000 Class Railmotor A<kuid2:103179:20002:1> QR 2000 Class Railmotor B

The video was prepared by Ron Stolle misterchugg , so it may be wise to make contact with him. He may have used a modified cabin.

Cheers,
Roy
 
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