Australian screenshots

I understand what Fred is trying to say, but he chose a funny way of saying it - he is saying that up signals are even numbers, and down signals are odd numbers.
 
Forest_Runner,

Wonderful shots once more. Looks like Ghostryder did a nice job on his route for the Aussie route comp.

Fred,

Thanks for the input. I already knew about the Up=even, Down=odd naming thing.

Matt.
 
Woah, no replies since to 28th? What's going on?:hehe:
Just a shot to get this thread up there again!

mitch456yui201008290001.jpg

NSWGR 5308 leads a coal drag from Belmont, with the colliery at Redhead in the background.
You can never have too much steam...:)
Thanks,
Mitch
 
Woah, no replies since to 28th? What's going on?:hehe:

Thanks,
Mitch

I was thinking that myself earlier. That's the first time in a while i've seen this thread anywhere other than the first page for a while. I have nothing to post myself, yet, otherwise i would. I am working on something though.

Nice shot, by the way.

Matt.
 
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Forest_Runner,

Wonderful shots once more. Looks like Ghostryder did a nice job on his route for the Aussie route comp.

Fred,

Thanks for the input. I already knew about the Up=even, Down=odd naming thing.

Matt.

No worries. Your layout really got my attention. I need to get back into this game once I get my hands on a new computer tower. :)
 
No worries. Your layout really got my attention. I need to get back into this game once I get my hands on a new computer tower. :)

Fred,

Cheers for that. It's had a bit of work done since i posted the shots (scrapped and completely redone:o), but it is looking pretty good. I should have more shots soon. Just need to get some textures down first, and finish the town off.

Wait: you are referring to my last shots, right?:D

Matt.
 
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Hahaha, I'm going to fix this issue. I'm 'Mitch' while Mitchey is 'The Grubby QLD Version'.:p
Oh, yes 3830. It is your route! Though I'm working on building a bit of a yard at Adamstown (it's the one on the mainline, isn't it?) so I can run coal trains to the main behind branchline locos, then have an AI loco (something with a bit of power, like a Garratt) take the multiple trains of hoppers onward to a portal. It's just something in my head, which I'm eventually going to do.

Anyway, another picture (on 3830's route)...
mitch456yui201008290002.jpg


Sorry, forgot to remove the on-screen help.:hehe:
Thanks,
Mitch

P.S. Muliebuck!? Where are ya, mate?:o
 
puffingbilly

As promised, i have looked at the items on my map you mentioned, the ones listed below can be disregarded as they are part of they are used in DEM, as the map was part of a DEM generated map.

Unknown Location: <kuid2:126773:21004:2>
Unknown Location: <kuid2:126773:21011:2>
Unknown Location: <kuid2:126773:21012:2>

the other item is as you listed by roberto conti and i have no idea why it acts like it does.

Forest Runner/Mattm

thanks for the compliments guys it was nice to be able to put together a nice map, i hope you both will consider voting in the comp voting thread (which is in the freeware forum.)if you vote vote for the map you think is best.

ghosty
 
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