Australian screenshots

you should be able to
Depending on the att point nameing U would;nt like to try it without knowing what att point is where?
bit of Trial n (many) Error i guess :eek:
As the clock winds back and Blue is the new Bronco the 1300class fresh out the paintshop was imediatly put to work ....Running suburban and freight lines..............................
qdr1300c.jpg


qdr1300b.jpg
 
Depending on the att point nameing U would;nt like to try it without knowing what att point is where?
bit of Trial n (many) Error i guess :eek:
As the clock winds back and Blue is the new Bronco the 1300class fresh out the paintshop was imediatly put to work ....Running suburban and freight lines..............................



Dredd, Who is the driver with his arm almost out the window on those shots. Is he avail on the DLS ? Need some new blood for the depot. Some of my Drivers are getting tired with the roster they're on.
Thanks
Glen
 
drc3.jpg


cheers
pete
G'Day Peter
Thats nice! Can I have 6 please? :hehe:
I wonder though, If they should be a bit busier underneath? Yours look like they have been stripped down as motorless trailers? They only had water tanks and battery boxs mounted under the floor then. See these Victorian ones, All the exta detail is fuel tanks air resevoirs for braking and two deiesel sets for tractive power.



Cheers
Rod
 
Thanks again for the comments guys :) Here's a present for Trent (and Ghosty..)
20ftcontainermschatchesrender.jpg


Few things to fix and some finer details to add but the idea is there :)

Tom :)

Tom remember all the Victrainz stuff is using Charlie Lears real scale containers :) The Auran ones are not right (just in case :hehe: )
Cheers
Rod
 
Yeap, these are brand new ones, so I'll make them the same dimensions as Charlie's. Also these containers are the 'grain' type containers, which have the hatches on the roof.

Tom :)
 
gday Tom, and here I was thinking it was a lego block:D:D

Rod, yes it is a bit sparse underneath, thats because I had to strip it out due to a poly build up in game when I add the bogies. All sorts of strange things happen. Apart from that, there is really no clear shot of the underside in all the pics that you sent me. I'm not sure where I will go with this, maybe try again and strip the bogies down even more
pete
 
Hello Peter
I spent an hour last night checking sites but all photographers seem to think you must take pictures of Trains from a standard 3/4 front position. Even Peter Vincent who was supposed to be recording detail :)
Anyway I will write to one of the preservaton groups and see if I can find one for you. Did I say I loved the work done? :hehe:
Cheers
Rod
 
I need help

I decided to revisit one of my earlier pieces at the request of someone who will remain nameless. Anyway I want to make it with an animated load but this is beyond me, I just cant grasp how you do it given the shape of the hopper.

Are there any volunteers? I am happy to send the mesh to you
hopper3scr.jpg



this is my progress so far
cheers
pete
 
Hi pete,.. WAY back when I was making one of those... life interveined though :)

BTW pplz I bit the bullet and bought 2009.... lets hope it all works coz I spent all night downloading it :)
 
I decided to revisit one of my earlier pieces at the request of someone who will remain nameless. Anyway I want to make it with an animated load but this is beyond me, I just cant grasp how you do it given the shape of the hopper.

Are there any volunteers? I am happy to send the mesh to you



this is my progress so far
cheers
pete

Pete just a clumsy idea or two.. :hehe:
Because you normally hide the load in the floor and beause the floor is only 10% area of the top.
1/ Could you send the load 100 m below the ground textures (to be safe)
Again when loading it would not really animate, However a cloud of dust would hide an instant appearance, would it not. I belive they filled very quickly in real life anyway.

2/ If the sides were thick board, We could work out the size of 4 sections of the load, and swing them down into the sides as if they were hinged?

3/ if you create a large horisontal box that easily hides the coal load inside and texture the surfaces of the box invisible, I was wondering if the load would be invisible inside the box?

4/ Could we use an Andi06 script that allows you to permanently build the load on top of the model, Even a high one :hehe: And then script the load to go visible or invisible when tripped Zec?

Not expecting any of these to work, however the fact I know nothing about G-Max might allow me to think outside the square
Cheers
Rod
 
I am in no way being rude to anyone, nor was it my intention by saying this, but I think that people should refrain from asking for the release date of an item, and just wait it out until it actually is released. I'm guessing that it can slowly get slightly annoying for a modeler when they are constantly hounded about when a project will be released, or to hurry up and release it.

If things are released, then they are released, otherwise just live in hope that they will be released, whether it be tomorrow or next year.
 
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