ATLS help

PerRock

Moderator - Read the CoC!
So I thought I'd give Boat's ATLS system a try for a route I'm working on; but I've come up with an issue. Basically I have 2 roads that intersect each other. One road has a tram line running SPL. I've set everything up according to the tutorials and such; however I can't get the traffic to stop at the intersection. The lights work but the traffic doesn't even when the tram is passing thru. Here is an image of what I have set up and what settings are set.


Click for a bigger pic.

I have another intersection just down the road/tracks that has 2 roads going in one direction and 1 (with tram) crossing; and this intersection is working just fine!

On an somewhat separate note; does anyone know where I can get 2-lane one way streets? that are invisible & have lines?

peter

Oh I'm running TS09 SP2.
 
ATLS stopping

Hi Peter - It looks to me that you have your traffic lights on the wrong corner of the street. They should be on the corner where you arrive at the junction, not across the junction. Erm... did you remember to set up the lights with the correct channel and route number? Have a look at the traffic stoppers too (orange/white) as I think you need to move them apart a bit.

Can't think of anything else but I did give up on SPL as I could not get the tram to stop in the right place or at all. It is only a suspicion but I am not sure this has been configed right for 2009. I know it works 06 though.

Regards Doug
 
Actually I have the traffic on the wrong side... LOL; however the lights are working fine just the traffic stopping; I'll try moving them.

peter
 
Looking at the invisible roads you may find that the spline point is to near the traffic stoppers so not giving enough space for traffic to stop.
 
PerRock....

As Stagecoach says, the most common cause of this is Spline Points too close.

Can you post a picture of the set-up in Spline mode?

Note that the traffic lights are only indicators. They will not stop traffic no matter where you put them.... The Stoppers are the only thing which will do that.

Also, please confirm that you are using all V2, (or 2.1).... (Except the Stopper which has only one issue - so far!)

Boat
 
all points are ~1 yellow grid square (10m) away from the stoppers; I tried removing the points and running one spline straight from one intersection of the other as a test. however I now don't have any traffic on the roads. Going to go play around with them some more.

As for which version they are; they are whatever CM2 said was the newest. (so 2.1, I'd assume)

peter
 
Ok the main junction in question. Channel #1. Rt1 is with the tram; this is true for ALL other junctions.


Channel #2. This one was working until I re-added the spline points to Channel #1. It no longer is. The two "cross roads" are both route 2; as they are supposed to be a divided road (one direction on each side of the controller)


Channel #3. This one is the newest and it works. The Ending road splits, both splits are Rt.2. I do need to add a second set of stoppers for Rt2 as the current one for diverging traffic makes the cars stop on one of the tracks.


Channel 1 in driver.


Channel 2 in driver.


Channel 3 in driver.


peter
 
Hi perRock,

Unfortunately, Photobucket seems to be down at the moment so I can only see the thumbnails....(which are too small!)

All I can suggest for now then is to check all the basics. (Slaves set to correct channel/Route etc). Road properly connected through the Stopper etc.

If you open the assets dialogue box it will tell you which Version they are. They should be at least V2. Some assets are V2.1. V2 & V2.1 will work together OK but if it doesn't say at least V2 they won't work together.

10 Mtrs should be OK for the spline points but let me know how you get on with moving it further away.... when you find your traffic!

I will check photobucket again tomorrow. :confused:

Boat

PS - What version/Build of Trainz are you running? There was a suggestion of a problem with the new add-ons.... but I thought that ended up being a 'wrong version' problem.
 
Hi perRock,

Unfortunately, Photobucket seems to be down at the moment so I can only see the thumbnails....(which are too small!)

All I can suggest for now then is to check all the basics. (Slaves set to correct channel/Route etc). Road properly connected through the Stopper etc.
Checked; everything is right.
If you open the assets dialogue box it will tell you which Version they are. They should be at least V2. Some assets are V2.1. V2 & V2.1 will work together OK but if it doesn't say at least V2 they won't work together.
Everything is v2 or later. Except for the traffic stopper which doesn't seem to say in the properties box; so I am unsure. I got them all be downloading your sample route from the DLS.
10 Mtrs should be OK for the spline points but let me know how you get on with moving it further away.... when you find your traffic!

I will check photobucket again tomorrow. :confused:

Boat
Moved them back to 15m (1.5 yellow squared or 1 yellow 1 grey square)
PS - What version/Build of Trainz are you running? There was a suggestion of a problem with the new add-ons.... but I thought that ended up being a 'wrong version' problem.
TS2009 SP2 with non of the recent add-ons.

as mentioned I moved the spline points further back on the intersection. The result was mixed. it seemed that in one direction on the tram the traffic ignored the tram completely (although the system seemed to register it, lights changed, signal went from stop to go, etc). when I returned on the other track (with the other tram) with the exception of the T-intersection (which I'm still playing with) it seemed to have worked.

peter
 
Hi Peter,

Drop me a PM and we can exchange e-mails.

Then if you cdp the map and session, I'll take a look.

Boat, (Mike)
 
Hi Peter,

Thanks for your cdp.

You are running a later version than me. I hadn’t installed SP2, so your map didn’t work at first. Installed it and now it shows OK.

I had 2 unknown dependences. One turned out to be your own Region, so I changed that to the USA default Region. The other is KUID 104609:1037. Don’t know what that is so I hope it’s not critical! Anyway, with the USA region and without that other missing KUID, on my machine traffic seems to stop OK.

I have made some changes though. I see you were using SPL on the basic crossroad junctions, (1 & 2). SPL was really only meant to be used on junctions that had lots of routes/phases so that a tram didn’t have to wait too long. It’s not really a good idea when there’s only two, particularly when the tram is parallel and not hindering a road route. For example, you had Route 1 in sync with SPL. The tram arrived just after Route 1 went green but the tram stopped because it will wait for the current phase to end before it takes control. Therefore using SPL actually delayed the tram. I have therefore changed your junctions 1 & 2 so that the tram just goes with Route 1. Also, I’ve removed one of the Triggers and used the other as a Signal Guard.

The other thing to watch for is the positioning of the Tram Stoppers or Tram Signals. Trainz trams tend to stop a good way before the signal, (particularly in TS 2009 as the brakes work better!). Therefore I’ve moved the Tram Stoppers further into the junction. Of course you can’t do that so easily with the Tram Signal so I changed a couple of those for Stoppers and added lights. (There’s almost a case for a dummy Tram Signal here!)

I didn’t do that with your T Junction however and left that SPL. The trouble is that your Junction 1 is so close that the tram is stopping for the Jcn 3 light before its left Jcn 1!!! For that reason I’ve moved the SPL Triggers for Jcn 3 further out in the hope that the Jcn 3 Tram Signal will be GO by the time the tram arrives, (on most occasions)

Hope that helps,

Boat, (Mike)

 
Boat,
I've been using your ATLS and Level Crossing Triggers for a while now. I recently downloaded the new ATLS stuff.. I lost my trains folder... and the new ATLS trigger doesn't even show up in Trainz Classics 1&2. Everything else seems to work fine.. but the triggers just don't show. How can I get this resolved? Trainz 2009 just doesn't work like TRZ Classics.
 
Boat,
I've been using your ATLS and Level Crossing Triggers for a while now. I recently downloaded the new ATLS stuff.. I lost my trains folder... and the new ATLS trigger doesn't even show up in Trainz Classics 1&2. Everything else seems to work fine.. but the triggers just don't show. How can I get this resolved? Trainz 2009 just doesn't work like TRZ Classics.

As far as I'm aware the Triggers, (and everything else) should show up and work in TC, though I only have TC3. Anyone else had problems in TC 1&2?????

I can only suggest going into CMP/2, deleting and re-downlaoding them. Make sure you get the latest version.

Boat
 
Boat!
I don't know how.. but it seems like the files got corrupted on my computer. I've reloaded and on my way to finish my route. You'll see it soon :confused: on the dls... if I can get time to finish it and post it.

Thank you for your help. Sometimes it's just the simple things.
 
Time for me to ask for help again. I've started to implement the ATLS system into an actual route I'm working on and am not sure how to set this intersection up:

ATLS-1.jpg


The Letters correspond to various route options. Routes B & D don't connect (thought it would make it just too complicated) The way I see it I have 3 ways of doing this:

1) 4 routes; Each having their own "phase" in the system.
2) 3 routes; B&D share a phase, since they are technically one street the "jogs"
3) 2 routes + SPL. Again B&D share a phase; A is SPL.

I'd rather not use the SPL system as the actual route I'm getting my ideas from does not.

Oh for this intersection both tram tracks travel in both directions due to it being the end of the line.

peter
 
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