Continuing on my A&A Route (in 2010 now)- As it is a small shortline (at present besides their tourist steam excursions they only have one customer at the end of the line) things are very low tech - all of their crossings are flag guarded by the conductor of the train, except for two on the main road through their home village - they use traffic lights to hold traffic while crossing (rather than make the guard walk into a busy roadway) as seen here:
This is one of those two, the other is set up almost identically. Two standard traffic lights on the road, and then (kinda hard to see) one 2-aspect traffic light facing each direction down the tracks (red over green only - you can see the back of one just to the right of the right-most traffic light). So far I've managed to get a somewhat close approximation using the ATLS components in the drawing below:
As of right now the two lights on the tracks are just standard ATLS Traffic lights on stands by Boat until I come up with a light that is better, everything is working relatively well as is, except for a few things outlined below.
Any help on this would be awesome, or maybe a new method of trying this I didn't think of?
Thanks a bunch guys, I know I'm new here but just reading the forums has helped me a ton! (And thanks to Boat for the awesome traffic light system, and BNSF50 for some other crossing components I'll be using on the route, among other people... Most of the roads are going to be Maddy25's YARN as well)

This is one of those two, the other is set up almost identically. Two standard traffic lights on the road, and then (kinda hard to see) one 2-aspect traffic light facing each direction down the tracks (red over green only - you can see the back of one just to the right of the right-most traffic light). So far I've managed to get a somewhat close approximation using the ATLS components in the drawing below:

As of right now the two lights on the tracks are just standard ATLS Traffic lights on stands by Boat until I come up with a light that is better, everything is working relatively well as is, except for a few things outlined below.
- Is there any way to control the traffic lights from LCM mode without having them cycle to Phase 2 on a timer since there is no cross traffic on Route 2, only the train? (ie, only cycle when a train trips, without having to run 2 "phases" on their normal timer?)
- Right now, the only time the train is being allowed access to the crossing is when the standard phase times out, the SPL trip doesn't seem to be tripping properly. Based on the settings above (which are perfectly mirrored where indicated, I checked meticulously) is there anything that would be causing this? I was under the impression from everything I read about the SPL was that it would cause a special trip of the lights, not wait until the actual phase timeout. (I'm sure Boat and some others can figure out the settings just from the ATLS code, but I included the actual text for those not so savvy)
Any help on this would be awesome, or maybe a new method of trying this I didn't think of?
Thanks a bunch guys, I know I'm new here but just reading the forums has helped me a ton! (And thanks to Boat for the awesome traffic light system, and BNSF50 for some other crossing components I'll be using on the route, among other people... Most of the roads are going to be Maddy25's YARN as well)