ATLS Advanced Demo

New computer and new installation so cleaning out old or unused files. This demo I thought should be saved for future reference so uploaded it.
Unlike Boat's demo this one is more complicated in its construction. It has trams, trains and boats.
Take one narrow lift bridge and have single lane traffic plus a single track rail line and have single passage of boats all controled by ATLS. The demo shows how all of the above take it in turns to cross over or under the bridge in no particular order. Each one will wait until it is their turn to go.
Take one 3 lane road tunnel with trams using the middle lane. Control trams and traffic at each end of the tunnel allowing trams to cross from the outside lane to the middle lane but still allow traffic through the tunnel at the same time.
Road works and a single lane of traffic being let through at one time.
5 level crossings set up for different types of operation.
1) A small crossing in the middle of a shunting yard. It uses 1 trigger to enter and leave the yard and then uses ATLS driver commands for all movements while in the yard.
2) Normal crossing at the end of a station. This uses different train priority settings for different functions. Priority 1 fast through trains, priority 3 trains that intend to stop for a while or not pass beyond the crossing and priority 2 for all other trains. Use the ATLS trigger priority setting to achieve the above. ATLS driver commands are also used in the case of priority 3 trains.
3) Use of 2 controllers on the same channel to control road crossing and tram crossing and use all 3 trigger modes (2 trigger, 4 trigger, arrive and leave triggers).
Have also set up a large crossroads with Boat's sen city road switchers and traffic lights.
Hope it may give you some ideas of what the ATLS can accomplish. Many thanks to Boat for this brilliant system.
 
Yes, tweaked it a bit for 2010 as the walking man did not walk right and a couple of other things. Added a trigger muliple signal at the big crossing to stop trams from stopping on the crossing when trams have not left enough room on the other side.
 
Last edited:
Thanks for Route and session.
I did want to say that there are some missing items.
The route requires kuid:84609:28373 Coal Merchant Yard Hopper from http://www.settleandcarlisle.co.uk/
Go to Content, Additional scenery,Coal yard items.

The session requires some scripts that do not download from the DLS automatically.
  • kuid:131986:210002 PostMessage
  • KUID2:131986:1028:3 WaitForMessageAndClear
  • KUID:76656:80002 ATLS 4 TRIG SYSTEM
  • KUID:76656:80001 ATLS 2 TRIG SYSTEM
  • KUID2:70791:9001:1 Change Train Direction
  • KUID2:192081:7:1 Wait Until Not Red
  • KUID:206816:99001 ReverseTram
  • KUID2:190624:500002:1 Level Crossing Trigger Command TRS04 (ATLS)
  • KUID2:57145:81110:1 ]Move To Train At Trackmark
  • kuid2:61392:7001:19
    NavigateToTrackmarkList v2
    [*]kuid2:61392:7002:19
    DriveToStation v2
    [*]kuid2:131986:156632:1
    RouteControl-v1
There may be some others that I missed.

I hope this helps others.
Kenny​
 
Thanks Smash It was first created back in2009 version so dont know why they dont auto download as I tried to keep it all on the DLS, must have missed the coal one. Anyone who only downloaded the route will find it wont function without the session
 
Scroll down to the bottom of the script and a box can be ticked to allow this. Be careful as if not set up correctly it can cause errors. The control set up is used for level crossing mode only and the other for traffic routes only.
 
Back
Top