I basically know how to animate in Blender. Exporting to Trainz has been my biggest issue. I ran across this instruction on the net:
"Note the animation works by making the bone b.r.rot etc a parent of object then the animation is applied to the bone."
So I make a cube. And name it cube. Then at the same point I added a lattice and named it b.r.cube2. How do I make that lattice a parent of the cube? It won't join (ctrl j for example). I added a constraint on it to make it the parent of the cube but I get nothing on export. I understand the instruction, as well, to mean you don't animate the object itself - you animate the 'child'.
Can someone provide an easy instruction to a dimwit on a simple cube animation to export and I think that would be the beginning I need?:udrool:
Thanks in advance.
"Note the animation works by making the bone b.r.rot etc a parent of object then the animation is applied to the bone."
So I make a cube. And name it cube. Then at the same point I added a lattice and named it b.r.cube2. How do I make that lattice a parent of the cube? It won't join (ctrl j for example). I added a constraint on it to make it the parent of the cube but I get nothing on export. I understand the instruction, as well, to mean you don't animate the object itself - you animate the 'child'.
Can someone provide an easy instruction to a dimwit on a simple cube animation to export and I think that would be the beginning I need?:udrool:
Thanks in advance.