American Intermodal: Released

I know you guys have already said you can't determine a missing kuid from a picture, but these are all I have. CM is showing no missing dependencies, and I have reloaded everything multiple times. Looks like I am missing a road spline (maybe secondary dirt/gravel road), and a bridge spline. ANY help from ANYONE is most appreciated!!





 
Hey, jbaxter1964: check out the photos from MY route:
ccowan2126_20150207_0001_zps47c65b92.jpg
[/URL][/IMG]
ccowan2126_20150207_0002_zps5e6835e4.jpg
[/URL][/IMG]
ccowan2126_20150207_0003_zpsc3e89e32.jpg
[/URL][/IMG] You can see I am missing more than you. T he bridge you are missing is: kuid<2:430547:101713:1> YR bridge plate girder bendy. The phone poles near the road bridge is Laurel line pole#5 kuid<2:535812:137:1>
 
I show no missing or faulty dependencies, all non built-in content is committed, everything looks great and works except the container cranes are nowhere to be found. I looked line by line in CM and I cant find them listed.

Edit: Problem solved. I was looking under the wrong rock.

Thank you.

Regards,
 
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Connel,
Thanks for the steer on the bridge and poles!! Got 'em. Now if I can find the road and a couple of other missing assets around buildings I just noticed. No show stoppers, just annoying. If need be, I will find suitable replacements, or learn to live without them! :-)

Thanks again!!

Edit: I may try a QDR if I get desperate. Sometimes that tends to wake up things in the program for me. We'll see...
 
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Connel,
Thanks for the steer on the bridge and poles!! Got 'em. Now if I can find the road and a couple of other missing assets around buildings I just noticed. No show stoppers, just annoying. If need be, I will find suitable replacements, or learn to live without them! :-)

Thanks again!!

Edit: I may try a QDR if I get desperate. Sometimes that tends to wake up things in the program for me. We'll see...

You are quite welcome. Now...if you would be so kind as to compare our first TWO photos and note the areas of textures that YOU have that I do not: specifically the huge green area on the left side in photo 1. Now, in surveyor, open the "paint" tab and "Get" that texture kuid for me. Also, what building is that just above the river and the missing texture on that lot the building is on. I would appreciate that very much.
 
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I am having a different problem with one asset. I have dl'd the facility cdp twice, in case file got corrupted, but still same result. Asset is JR Intermodal Ramp, KUID2:45324:400002:1, shows errors as follows
Error: intermodalramp.gs(184) : function BeginTrackSearchInDirection not declared in class Track or derivative, line 184.
Error: intermodalramp.gs(184) : cannot cast from to GSTrackSearch, line 184.
Error: intermodalramp.gs(251) : function BeginTrackSearchInDirection not declared in class Track or derivative, line 251.
Error: intermodalramp.gs(251) : cannot cast from to GSTrackSearch, line 251.
Error: intermodalramp.gs(381) : function BeginTrackSearchInDirection not declared in class Track or derivative, line 381.
Error: intermodalramp.gs(381) : cannot cast from to GSTrackSearch, line 381.
Error: .. while compiling 'intermodalramp.gs'


Any help would be appreciated
Mark
 
looks like a few of you need a database repair. if you are missing items and no items are showing missing that would seem to point to a faulty database. i would also try to rebuild for those script problems too.
 
looks like a few of you need a database repair. if you are missing items and no items are showing missing that would seem to point to a faulty database. i would also try to rebuild for those script problems too.

QDR and EDR both did NOTHING.

All I really need is someone to click on their route in an area where my textures are missing and give me a couple of kuid numbers. I have no other way to get them.
 
You are quite welcome. Now...if you would be so kind as to compare our first TWO photos and note the areas of textures that YOU have that I do not: specifically the huge green area on the left side in photo 1. Now, in surveyor, open the "paint" tab and "Get" that texture kuid for me. Also, what building is that just above the river and the missing texture on that lot the building is on. I would appreciate that very much.

Hey, jbaxter1964...did you fall off the planet??
 
Hey, jbaxter1964...did you fall off the planet??

Nope! Honey Do list trumped you and Trainz!! :-)

Here you go:

Huge green area
Meadow - Grass1 Kuid2:283523:21101:1

Building near river
Factory 9a ML1 Kuid:134105:29110

Lot surrounding building
Gravel Kuid2:124060:21019:1
 
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Awesome animation! Maybe I'm too easily impressed, but I think you've once again raised the bar.

FYI: Just in case you haven't noticed (yeah, right), a few of the containers flash a different skin when they're picked up by the crane. If I hadn't had a camera focused on the crane so I could watch the trucks pull up, load and then drive off I never would have noticed.
 
Nope! Honey Do list trumped you and Trainz!! :-)

Here you go:

Huge green area
Meadow - Grass1 Kuid2:283523:21101:1

Building near river
Factory 9a ML1 Kuid:134105:29110

Lot surrounding building
Gravel Kuid2:124060:21019:1
I found the two textures on the DLS (don't know why they did not download), the factory is already installed. Those three assets still do NOT show ?!? I am doing ANOTHER EDR to see what happens. Hope you got your Honey-do list done !!

Thanks.
 
Looking for kuids

DL AI at it is cool. DL all of the assets/files for it. All 9 too. Overwrote twice. Still missing KUID 404894:101058,100928/Adair 25:219/37581:118/ JR shows none of these or brings up GP9's to buy. Where might find these? Thanks. Alco_P-A
 
I seem to be having difficulty configuring the Intermodal Ramp industry track. There isn't any menu display that shows the product queues. This is what I have added:

queues
{
queue1
{
size 1

allowed-products
{
0 <kuid2:334896:120007:2>
1 <kuid2:334896:120027:2>
2 <kuid2:334896:120008:1>
3 <kuid2:334896:120009:1>
}
}
}


Thanks,

John
 
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