Again you're completely missing the point. I'm not looking to run 999 AI trains, if I was I would just leave it the way it is with AI trains spawning 20-30 minutes apart from 4 different portals and running over the whole route. The 999 trains would be one player train, 8 AI trains, and 990 loose consists. The 990 loose consists have zero effect on performance because all the cars have the sleep script, the problem is CPC wants to count those 990 loose consists as "trains" for the purpose of limiting the number of trains on the route. To help performance, which it does not help because 990 of the "trains" it's counting are not trains.