Someone kindly (no, really) pointed out a couple of errors in a session I put on the DLS. So, I thought I have a few minutes, I'll just check them in the editor...
It said I couldn't edit the route as it was on the download station, did I want a clone? Cloning it gave it a different KUID. So then I deleted what I thought was the clone, but since the editor doesn't show KUIDs, it deleted the wrong one, naturally. So I closed the game and went to content editor, downloaded my original from the DLS, and deleted the clone with the wrong KUID, then I did "create a new version" in content editor (giving me the :1 at the end of the original KUID, and to avoid confusion, I changed that to be called "Super Chief special 1.1". Now, I should be able to edit the session, and then upload the new 1.1 once it's done... or so I thought. Opened up the renamed route in editor, all fine. Checked some things and then I wanted to test that one sequence. So, I rename the "proper" Super Chief (the primary player train) loco temporarily, and create a new Super Chief part way along the route, so as to test it. This is exactly what I did in the original testing (it saves spending half an hour plus driving to the relevant point each time). Previously this worked fine. Now, instead of working fine, it's deleting half the AI trains for no obvious reason, then when I exit driver back to the editor to see what's going on, those consists have vanished from the session.
AND why's there no "angry" smiley?
WTF is going on here? All I want to do is tweak a few details about how the AI trains run...
It said I couldn't edit the route as it was on the download station, did I want a clone? Cloning it gave it a different KUID. So then I deleted what I thought was the clone, but since the editor doesn't show KUIDs, it deleted the wrong one, naturally. So I closed the game and went to content editor, downloaded my original from the DLS, and deleted the clone with the wrong KUID, then I did "create a new version" in content editor (giving me the :1 at the end of the original KUID, and to avoid confusion, I changed that to be called "Super Chief special 1.1". Now, I should be able to edit the session, and then upload the new 1.1 once it's done... or so I thought. Opened up the renamed route in editor, all fine. Checked some things and then I wanted to test that one sequence. So, I rename the "proper" Super Chief (the primary player train) loco temporarily, and create a new Super Chief part way along the route, so as to test it. This is exactly what I did in the original testing (it saves spending half an hour plus driving to the relevant point each time). Previously this worked fine. Now, instead of working fine, it's deleting half the AI trains for no obvious reason, then when I exit driver back to the editor to see what's going on, those consists have vanished from the session.

WTF is going on here? All I want to do is tweak a few details about how the AI trains run...
