skittlekicks
New member
With all of these issues I am now facing and no way to revert the game to SP4 I now have to sadly give this up. I've logged over 1200 hours since Sept 24 (that's about 11 hours of daily building), and major errors like this are a deal breaker for me. While I have enjoyed this game immensely, the level of things breaking is far exceeding my own technical knowhow. Even in my 20+ years in the IT professional world nothing in that field would break so badly as to ruin an entire project. Heck LSPDFR broke less than this game now has (and that broke ever update the core game had).
Trainz 22 PE has become horribly unstable after taking this update, and has rendered my hard work useless. Sadly with all of the backups I have they are post SP5 (those that are pre SP5 will fail or cause more issues). Rebuilding the database, or reinstalling assets did not help one iota. Having to come to the sad conclusion that I have wasted money (buying DLCs and a one year FCT), time, and certainly a lot of sleep as an owner of Trainz
You can blame old DLS assets for much of these issues I am sure. Any DLC that is not up to par should be be removed until they are updated. People pay money for stuff that is expected to work. DLS items older than the current supported should be removed or archived.
I was naïve to believe that Trainz was the best out there. Perhaps at one time, but my experience is very tainted now. While I can move on to other train games (such as Railroader), none offer a true sandbox experience as Trainz has. In slosing I should have listened to my guy after reading the disappointment other users had for this game. N3V needs to do better as a developer. Railroader has a team of 5 and is leaps bounds ahead of Trainz even as an early access game. That says a lot about the direction Trainz has taken in recent times.
Yes I get this was a massive update, and I fully expected issues, but nothing prepared me for the amount of lost work I now face.
- <NULL> : MeshObject::SetFXTextureReplacement> effect 'numsh4_5' not found on asset '<kuid2:506034:521642:2> "JR SL(05) 1-H bridge 10ft"'
- <NULL> : MeshObject::SetFXTextureReplacement> effect 'numsh4_5' not found on asset '<kuid2:506034:521640:2> "JR SL(06d) 2-H bridge 15ft"'
- <NULL> : MeshObject::SetFXTextureReplacement> effect 'numsh4_5' not found on asset '<kuid2:506034:521640:2> "JR SL(06d) 2-H bridge 15ft"'
- <NULL> : MeshObject::SetFXTextureReplacement> effect 'numsh4_5' not found on asset '<kuid2:506034:501781:1> "JR SL(05)+head 1-H center 20ft"'
- <NULL> : MeshObject::SetFXTextureReplacement> effect 'numsh4_5' not found on asset '<kuid2:506034:521640:2> "JR SL(06d) 2-H bridge 15ft"'
- <NULL> : MeshObject::SetFXTextureReplacement> effect 'numsh4_5' not found on asset '<kuid2:506034:521640:2> "JR SL(06d) 2-H bridge 15ft"'
- <NULL> : MeshObject::SetFXTextureReplacement> effect 'name' not found on asset '<kuid2:523:1972758:1> "CNJ BlueComet Diner"'
- <NULL> : MeshObject::SetFXTextureReplacement> effect 'map1-4' not found on asset '<kuid2:378673:101659:1> "BN P-S 50_6ft Boxcar"'
- <NULL> : MeshObject::SetFXTextureReplacement> effect 'map1-4' not found on asset '<kuid2:378673:101659:1> "BN P-S 50_6ft Boxcar"'
- <NULL> : MeshObject::SetFXTextureReplacement> effect 'map1-4' not found on asset '<kuid2:378673:101659:1> "BN P-S 50_6ft Boxcar"'
- <NULL> : MeshObject::SetFXTextureReplacement> effect 'skin1' not found on asset '<kuid:648132:105757> "42ft Log Car ERSX Red"'
- <NULL> : MeshObject::SetFXTextureReplacement> effect 'skin1' not found on asset '<kuid:648132:105757> "42ft Log Car ERSX Red"'
- <NULL> : MeshObject::SetFXTextureReplacement> effect 'skin1' not found on asset '<kuid:648132:105759> "42ft Log Car ERSX Black"'
- <NULL> : MeshObject::SetFXTextureReplacement> effect 'skin1' not found on asset '<kuid:648132:105759> "42ft Log Car ERSX Black"'
- <NULL> : MeshObject::SetFXTextureReplacement> effect 'name' not found on asset '<kuid2:523:1972758:1> "CNJ BlueComet Diner"'
- <NULL> : MeshObject::SetFXTextureReplacement> effect '442wappen' not found on asset '<kuid:500749:310113> "BR 843-3-2T"'
- <NULL> : MeshObject::SetFXTextureReplacement> effect '442wappen' not found on asset '<kuid:500749:310110> "BR 443-8 2T"'
- <NULL> : MeshObject::SetFXTextureReplacement> effect '442wappen' not found on asset '<kuid:500749:310109> "BR 443-3 4T"'
- <NULL> : VE242: Unable to load animation file 'anim.kin' (file not found, or is damaged).
- <NULL> : VE242: Unable to load animation file 'anim.kin' (file not found, or is damaged).
- <NULL> : Failed to download precached data for package 'sc565f_1' at version '12345' for platform 'standard-31'
Also include the info I posted earlier on the interlocking towers because that's where it all started.
Those of you who have been with Trainz since the beginning you have my respect, because you have a lot more patience than I.
SkittleKicks
Trainz 22 PE has become horribly unstable after taking this update, and has rendered my hard work useless. Sadly with all of the backups I have they are post SP5 (those that are pre SP5 will fail or cause more issues). Rebuilding the database, or reinstalling assets did not help one iota. Having to come to the sad conclusion that I have wasted money (buying DLCs and a one year FCT), time, and certainly a lot of sleep as an owner of Trainz
You can blame old DLS assets for much of these issues I am sure. Any DLC that is not up to par should be be removed until they are updated. People pay money for stuff that is expected to work. DLS items older than the current supported should be removed or archived.
I was naïve to believe that Trainz was the best out there. Perhaps at one time, but my experience is very tainted now. While I can move on to other train games (such as Railroader), none offer a true sandbox experience as Trainz has. In slosing I should have listened to my guy after reading the disappointment other users had for this game. N3V needs to do better as a developer. Railroader has a team of 5 and is leaps bounds ahead of Trainz even as an early access game. That says a lot about the direction Trainz has taken in recent times.
Yes I get this was a massive update, and I fully expected issues, but nothing prepared me for the amount of lost work I now face.
- <NULL> : MeshObject::SetFXTextureReplacement> effect 'numsh4_5' not found on asset '<kuid2:506034:521642:2> "JR SL(05) 1-H bridge 10ft"'
- <NULL> : MeshObject::SetFXTextureReplacement> effect 'numsh4_5' not found on asset '<kuid2:506034:521640:2> "JR SL(06d) 2-H bridge 15ft"'
- <NULL> : MeshObject::SetFXTextureReplacement> effect 'numsh4_5' not found on asset '<kuid2:506034:521640:2> "JR SL(06d) 2-H bridge 15ft"'
- <NULL> : MeshObject::SetFXTextureReplacement> effect 'numsh4_5' not found on asset '<kuid2:506034:501781:1> "JR SL(05)+head 1-H center 20ft"'
- <NULL> : MeshObject::SetFXTextureReplacement> effect 'numsh4_5' not found on asset '<kuid2:506034:521640:2> "JR SL(06d) 2-H bridge 15ft"'
- <NULL> : MeshObject::SetFXTextureReplacement> effect 'numsh4_5' not found on asset '<kuid2:506034:521640:2> "JR SL(06d) 2-H bridge 15ft"'
- <NULL> : MeshObject::SetFXTextureReplacement> effect 'name' not found on asset '<kuid2:523:1972758:1> "CNJ BlueComet Diner"'
- <NULL> : MeshObject::SetFXTextureReplacement> effect 'map1-4' not found on asset '<kuid2:378673:101659:1> "BN P-S 50_6ft Boxcar"'
- <NULL> : MeshObject::SetFXTextureReplacement> effect 'map1-4' not found on asset '<kuid2:378673:101659:1> "BN P-S 50_6ft Boxcar"'
- <NULL> : MeshObject::SetFXTextureReplacement> effect 'map1-4' not found on asset '<kuid2:378673:101659:1> "BN P-S 50_6ft Boxcar"'
- <NULL> : MeshObject::SetFXTextureReplacement> effect 'skin1' not found on asset '<kuid:648132:105757> "42ft Log Car ERSX Red"'
- <NULL> : MeshObject::SetFXTextureReplacement> effect 'skin1' not found on asset '<kuid:648132:105757> "42ft Log Car ERSX Red"'
- <NULL> : MeshObject::SetFXTextureReplacement> effect 'skin1' not found on asset '<kuid:648132:105759> "42ft Log Car ERSX Black"'
- <NULL> : MeshObject::SetFXTextureReplacement> effect 'skin1' not found on asset '<kuid:648132:105759> "42ft Log Car ERSX Black"'
- <NULL> : MeshObject::SetFXTextureReplacement> effect 'name' not found on asset '<kuid2:523:1972758:1> "CNJ BlueComet Diner"'
- <NULL> : MeshObject::SetFXTextureReplacement> effect '442wappen' not found on asset '<kuid:500749:310113> "BR 843-3-2T"'
- <NULL> : MeshObject::SetFXTextureReplacement> effect '442wappen' not found on asset '<kuid:500749:310110> "BR 443-8 2T"'
- <NULL> : MeshObject::SetFXTextureReplacement> effect '442wappen' not found on asset '<kuid:500749:310109> "BR 443-3 4T"'
- <NULL> : VE242: Unable to load animation file 'anim.kin' (file not found, or is damaged).
- <NULL> : VE242: Unable to load animation file 'anim.kin' (file not found, or is damaged).
- <NULL> : Failed to download precached data for package 'sc565f_1' at version '12345' for platform 'standard-31'
Also include the info I posted earlier on the interlocking towers because that's where it all started.
Those of you who have been with Trainz since the beginning you have my respect, because you have a lot more patience than I.
SkittleKicks