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It's a price we all have to pay.
The elevated tracks look good by the way. When I learn more about splines i'll have no problem helping you out.
Detailed tracks and elevated track structures will turn the fastest computer into the slowest computer.
I do animate objects. It's a tedious task, and it sends me back to the tutorial every time. Signals I believe, do not require animation. Correct me if i'm wrong. Splines do not require animation, especially if it's just tracks. Lighting(including the glow) is all in the textures.
Detailed objects slow down the game because of the amount of extra polygons that are used. Not only that, the texture size and usage also plays a major role in the lag. Unless you're placing rust on the elevated trestles then there's not much to worry about.
ExpressLine3Train, I don't know if you have a fast computer but some people have slow computers. Over 5000 polygons for the three-track section may be too much for slow computers.
That is very cool you do animation, I wish I could do that ^^.
I have been putting the texture on to the elevated and the size of the texture are 516x516. If that the size of the texture are to big than it might be a big problem than I will have to fix it up so it don't cause so much slow downs in the game when its used.
If I know how to do the track spline, it would guess me less trouble. But i'm looking around and trying to see who can help me with that but there is no takers yet.
For the Polygons, How many is to much in the polygon count?.. Like those two down at the bottom.
First one: is 3 El Tracks.
Second one: is 1 El Track.
please tell me your going to release this track and any more of your work :udrool: :udrool:
looks good
To jeffmorris
If I do it as boxes and planes for future track projects and plus through out this the objects there up top, it will make a big different in the poly count and not making the game lag to badly??
kuid <KUID2:44558:38111:4>
kind track
istrack 1
isroad 0
length 4
width 4
bendy 1
type rails
region subway tracks
category-region-0 US
category-era-0 1900
category-class TR
trainz-build 2.2
username subtrack06
I assume that you know about my NYCTA subway content. My track splines use boxes and planes.
Here's the config.txt file for one of my track splines.
In top view in GMAX or 3D Studio MAX, make sure that the track section starts at 0,0,0 and ends at 0,-4,0Code:kuid <KUID2:44558:38111:4> kind track istrack 1 isroad 0 length 4 width 4 bendy 1 type rails region subway tracks category-region-0 US category-era-0 1900 category-class TR trainz-build 2.2 username subtrack06