horacefithers
New member
So I'm happily working away on my route. (TRS19 version 100240)
I installed too many sandstone boulders, so I think, "I'll use the bulk asset replace to get rid of 95% of them".
So
Oops..... My coefficient of dufosity was rather high today. Instead of selecting "randomly REMOVE" I managed to select "randomly TRANSFER TO ANOTHER LAYER".
The other layer was set to route-map. But, the boulders were already in the route-map layer....
But I don't realize this right away.
So I select another type of the over abundant sandstone boulders and try to repeat.
What the ....? I can't draw a rectangle!!!!! Huh?
Late I discovered that to draw another rectangle I needed to change the F5 dialog mode from "draw rect" to another mode such as "draw ruler".
Trainz locks up....
ctrl-alt-del and fire up task manager then End Task on TRS19.
Try again.
It comes to life in Surveyor as if nothing is wrong.
Then I try going to Driver mode for a little quick drive.
Instead of being dropped into the universe at the expected point, the screen is completely white!!!!! Oh cr*p... what's going on...
ctrl-alt-del again.
Restart computer.
Restart TRS19.
This time I when I get the white screen I use the mouse wheel to move my camera elevation up. Way up. Finally the map appears.
Huh, that was weird.
I navigate the map to where the stuff was I wanted to run. I jump in the cab. Huh????? There's no throttle or any other controls and a cryptic message about not working because stuff is in the wrong layer..... Oh cr*p... what's going on....
I chose '4' to go for a free walk around. And I realize, where did the track go? From a high level looking down I can see the familiar blue centerline of the track, but there's no track. (I was trying to fly an airplane on some invisible track so I didn't realize there was no track until I meandered over to the mainline RR track and noticed it wasn't there.
Then I noticed trains were missing. Now I'd just seen those trains in surveyor prior to entering driver so they ought to be there.
Then I noticed that some (well most) of the water splines in Roberts Creek were missing...
I try to exit Driver and it hangs. Again.
ctrl-alt-del and task manager again....
So I try a previous version of the route (I habitually save into a new route version for just such times as this - better to lose a few hours or a days work than the whole thing).
When I enter Drive again I get the now familiar white screen. I locate where the land is.
And notice none of the textures are being rendered!!!!!!!!!!!!!!!!! They were just rendering fine in Surveyor.
See for yourselves.... No track, no textures, no splines (there should be phone poles alongside the right of way and some roads, too...
So, what on God's green earth is going on? And how do I fix it?
And I've had absolutely terrible experiences when using bulk asset replace with large regions. Ditto for large cut and pastes. But a game restart has always fixed things before. (N3V I think you have a memory pool overwrite issue - are you using fixed sized buffers somewhere in that code?)
AAARRRRRRRRRGGGGGGGGGGGGGGGGHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
N3V - Impressive, Obi Wan has taught you well. This is one heck of a bug you guys created!
Horace (el grumpy) Fithers
I installed too many sandstone boulders, so I think, "I'll use the bulk asset replace to get rid of 95% of them".
So
- I pull up the bulk asset replace window.
- I point and click at one of the sandstone boulders
- I set the mode to replace in selected area
- From the right column I select "randomly remove a percentage of these objects"
- I set the percentage to 95%
- I hit F5, click the select rectangle box and draw a nice large rectangle.
- I click begin.
Oops..... My coefficient of dufosity was rather high today. Instead of selecting "randomly REMOVE" I managed to select "randomly TRANSFER TO ANOTHER LAYER".
The other layer was set to route-map. But, the boulders were already in the route-map layer....
But I don't realize this right away.
So I select another type of the over abundant sandstone boulders and try to repeat.
What the ....? I can't draw a rectangle!!!!! Huh?
Late I discovered that to draw another rectangle I needed to change the F5 dialog mode from "draw rect" to another mode such as "draw ruler".
Trainz locks up....
ctrl-alt-del and fire up task manager then End Task on TRS19.
Try again.
It comes to life in Surveyor as if nothing is wrong.
Then I try going to Driver mode for a little quick drive.
Instead of being dropped into the universe at the expected point, the screen is completely white!!!!! Oh cr*p... what's going on...
ctrl-alt-del again.
Restart computer.
Restart TRS19.
This time I when I get the white screen I use the mouse wheel to move my camera elevation up. Way up. Finally the map appears.
Huh, that was weird.
I navigate the map to where the stuff was I wanted to run. I jump in the cab. Huh????? There's no throttle or any other controls and a cryptic message about not working because stuff is in the wrong layer..... Oh cr*p... what's going on....
I chose '4' to go for a free walk around. And I realize, where did the track go? From a high level looking down I can see the familiar blue centerline of the track, but there's no track. (I was trying to fly an airplane on some invisible track so I didn't realize there was no track until I meandered over to the mainline RR track and noticed it wasn't there.
Then I noticed trains were missing. Now I'd just seen those trains in surveyor prior to entering driver so they ought to be there.
Then I noticed that some (well most) of the water splines in Roberts Creek were missing...
I try to exit Driver and it hangs. Again.
ctrl-alt-del and task manager again....
So I try a previous version of the route (I habitually save into a new route version for just such times as this - better to lose a few hours or a days work than the whole thing).
When I enter Drive again I get the now familiar white screen. I locate where the land is.
And notice none of the textures are being rendered!!!!!!!!!!!!!!!!! They were just rendering fine in Surveyor.
See for yourselves.... No track, no textures, no splines (there should be phone poles alongside the right of way and some roads, too...
So, what on God's green earth is going on? And how do I fix it?
And I've had absolutely terrible experiences when using bulk asset replace with large regions. Ditto for large cut and pastes. But a game restart has always fixed things before. (N3V I think you have a memory pool overwrite issue - are you using fixed sized buffers somewhere in that code?)
AAARRRRRRRRRGGGGGGGGGGGGGGGGHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
N3V - Impressive, Obi Wan has taught you well. This is one heck of a bug you guys created!
Horace (el grumpy) Fithers
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