cookiebinks
New member
Hey everyone,
I've recently been trying to get into building tunnels with the dighole/tunnel lining/portal system, rather than using the less versatile and frankly unrealistic built-in tunnels. I model almost exclusively American, and was wondering if anyone knew of some tunnel portals that would look good and work well with American routes. It seems to me that most tunnel portals out there either look too distinctly European, or the portal isn't at the correct height (too low, especially for intermodal, autorack, and other really tall rolling stock. A lot of the tunnel liners are this way too). I know there are the tehachapi style portals and tunnel lining, but the tunnel lining has track built into it, which I don't really want because I want to use a track that has a custom sound on it for the tunnel. On top of that (I know this has been discussed before, but I still don't really have any solutions), is there a good way to get some darkness/shadows in the tunnels? Back in TS2009 I used the tunnel gloom spline available on the dls and it worked just fine, but in TS12 it doesn't seem to be dark enough at all (almost no difference). Does anyone know of a solution to either of these problems?
Thanks in advance,
Erik
I've recently been trying to get into building tunnels with the dighole/tunnel lining/portal system, rather than using the less versatile and frankly unrealistic built-in tunnels. I model almost exclusively American, and was wondering if anyone knew of some tunnel portals that would look good and work well with American routes. It seems to me that most tunnel portals out there either look too distinctly European, or the portal isn't at the correct height (too low, especially for intermodal, autorack, and other really tall rolling stock. A lot of the tunnel liners are this way too). I know there are the tehachapi style portals and tunnel lining, but the tunnel lining has track built into it, which I don't really want because I want to use a track that has a custom sound on it for the tunnel. On top of that (I know this has been discussed before, but I still don't really have any solutions), is there a good way to get some darkness/shadows in the tunnels? Back in TS2009 I used the tunnel gloom spline available on the dls and it worked just fine, but in TS12 it doesn't seem to be dark enough at all (almost no difference). Does anyone know of a solution to either of these problems?
Thanks in advance,
Erik