I run my custom built C&WR based on todays date, ie I change the date to reflect the week we are in. I like to observe the ground textures change with the seasons.
Using my test route/session, I have replaced all my 2d TANE textures with truly seasonal TRS PBR textures. Looked great until I turned to winter. Truly seasonal shows as a grey colour and all other objects shows as white, so you get a splotchy colouration, especially track on top of ballast.Doesnt look good at all
The alternative seems to be to use PBR seasonal textures as they are white and use the same colour as objects.
has anyone found a solution to this colour challenge, as i would really like to use the truly seasonal textures
thanks
Dave
Using my test route/session, I have replaced all my 2d TANE textures with truly seasonal TRS PBR textures. Looked great until I turned to winter. Truly seasonal shows as a grey colour and all other objects shows as white, so you get a splotchy colouration, especially track on top of ballast.Doesnt look good at all
The alternative seems to be to use PBR seasonal textures as they are white and use the same colour as objects.
has anyone found a solution to this colour challenge, as i would really like to use the truly seasonal textures
thanks
Dave