Hello all,
I am a long-time user of Trainz, and it has come to be one of my favorite franchises. The thing is, I've been experiencing a rather annoying bug. To put it in context, let's say I want to make a video in Trainz. One scene requires a locomotive going at high speeds. I've gotten the camera in position and I'm ready to record. Shortly after I unpause, the game crashes. Basically, when I have a train going above 50mph going by the camera, the game crashes. This only happens in lineside and free roam, and when I'm switching trains which are also going above 50mph. I clearly remember this issue plaguing me since shortly after purchasing TRS19, and it happens in TANE as well now, but I never thought to ask about it here until today. This has never happened in 09 or 12.
On that note, I must also ask: why were the slack and junction sounds in TRS19 reverted to the TANE ones? It's not a game-breaking issue, but it is a real headscratcher. Any answers to either of these questions would be appreciated.
I am a long-time user of Trainz, and it has come to be one of my favorite franchises. The thing is, I've been experiencing a rather annoying bug. To put it in context, let's say I want to make a video in Trainz. One scene requires a locomotive going at high speeds. I've gotten the camera in position and I'm ready to record. Shortly after I unpause, the game crashes. Basically, when I have a train going above 50mph going by the camera, the game crashes. This only happens in lineside and free roam, and when I'm switching trains which are also going above 50mph. I clearly remember this issue plaguing me since shortly after purchasing TRS19, and it happens in TANE as well now, but I never thought to ask about it here until today. This has never happened in 09 or 12.
On that note, I must also ask: why were the slack and junction sounds in TRS19 reverted to the TANE ones? It's not a game-breaking issue, but it is a real headscratcher. Any answers to either of these questions would be appreciated.
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