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I have road spline that the cars are floating above the road, how can I make them closer to the tarmac please.
On the cab situation, I am referring to the height. Too often I see locos that have the cab set way above the rails, and a few where it is almost at rail level! I know there is a program to set the attachment point. But I have never been able to use it for this purpose, although I was able to change textures using it. Perhaps we need a detailed instruction of what and how to do it.. As per the roads, is there a way to change config file to set the height of road traffic? at the road or car?I'll be the first to agree there should be a standard and its damn frustrating to see traffic I like or a road set I like suddenly not work because "reasons" buuuuut
If you are speaking of how some cabs will be way off when paired with a particular loco, there is a standard. a.cab front and the cab mesh original shall be in the physical center of the cab. The problem is a vast majority of creators ignore that.
SailorDan is correct. If you look very closely, you will see some roads have thickness. One such series of paved roads are the "yarnish" roads which I use and the cars do not float on them. For gravel roads, I use the "tb road - gravel" series. The roads you are using likely have no thickness (or maybe not enough) and that is why you have floating cars.
Does that mean I can alter the config Clam?.
If one uses the “position” tag to raise the height of the road mesh, will that mean the road now floats above the ground (and probably casts a shadow underneath too)? It could look as bad or worse than the levitating vehicles.