I'm looking for help with this situation.
While a manually operated train was waiting in the headshunt track 5, an AI train has arrived on track 2. The AI train is scheduled to go to a trackmark in track 5, which is occupied. So correctly, the exit signal from track 2 shows red.
I want to throw the switch (turnout) marked with the pink circle, but the turnout lever "is controlled by an AI train" and I cannot change it. Therefore the Nohab train cannot free up track 5 by proceeding to track 1.
(Track 3 is never used. Nor is the straight stub at the end of track 1.)
Checkmate! End of game.
There is something clever I should do here, with intermediate trackmarks or signals, but I'm at a loss. Any suggestions would be welcome!
AI-train-locks-up-headshunt by Rob Kievit, on Flickr
While a manually operated train was waiting in the headshunt track 5, an AI train has arrived on track 2. The AI train is scheduled to go to a trackmark in track 5, which is occupied. So correctly, the exit signal from track 2 shows red.
I want to throw the switch (turnout) marked with the pink circle, but the turnout lever "is controlled by an AI train" and I cannot change it. Therefore the Nohab train cannot free up track 5 by proceeding to track 1.
(Track 3 is never used. Nor is the straight stub at the end of track 1.)
Checkmate! End of game.
There is something clever I should do here, with intermediate trackmarks or signals, but I'm at a loss. Any suggestions would be welcome!
AI-train-locks-up-headshunt by Rob Kievit, on Flickr