.
Results 1 to 11 of 11

Thread: Clatter over points

  1. #1
    Join Date
    Nov 2006
    Location
    Flintshire, Europe
    Posts
    495
     

    Default Clatter over points

    The sound when trains cross over points has suddenly changed from a realistic metallic clatter to a sort of staccato scratch. Does anyone know if this is a known problem and is there an easy solution? I'm using LRW procedural track. Thanks for any assistance....
    Member of trainz-carriage-wagon-works

  2. #2
    Join Date
    Nov 2006
    Location
    United States of America, Massachusetts, Haverhill
    Posts
    26,360
     

    Default

    In TRS19 it's a thunk, plunk, thunk sound if that's what you mean and not the metallic clink, clunk, bang, clunk we used to have.
    John
    Trainz User Since: 12-2003
    Trainz User ID: 124863
    T:ANE Build: 94829
    TRS2019/Trainz-PLUS: 105100

  3. #3
    Join Date
    Nov 2008
    Location
    Crewe, Cheshire, UK
    Posts
    15,584
     

    Default

    It was changed because of numerous complaints, personally I think it was OK as it was. Another case of be careful what you wish for....... ;o)
    Malc


  4. #4
    Join Date
    Nov 2006
    Location
    Flintshire, Europe
    Posts
    495
     

    Default

    John, Malc - thanks, but that's bad news .... I'm not getting think, plunk, think or indeed clink, clink, bang, clink...
    More of a digital 'phut' although it's difficult to think of an accrate onomatopoeic description. I can't believe anyone thought this was an improvement. It'll have to be fingers in the ears at every junction....
    Member of trainz-carriage-wagon-works

  5. #5
    Join Date
    Nov 2006
    Location
    United States of America, California
    Posts
    93
     

    Default

    I noticed the thud or plunk, and couldn't even figure out what it was for awhile, it sounds so unlike a locomotive actually going over a switch. Too bad -- 19 has many improvements over TANE but that is definitely not one of them.
    Oldsquid kuid 204402

  6. #6
    Join Date
    Nov 2006
    Location
    Netherlands, for now in, Montreal, CA
    Posts
    5,173
    Blog Entries
    1
     

    Default

    Does every point have the same sound no matter what wheel goes over it? If not, imagine the number of different sounds that would be needed for every possible combination. Given that, the one size fits "never" is probably the best of a bad solution.


    70337:
    TRS19 Platinum, build 105100, Win10 Pro 64 bit, i7-7700 3.6GHz 16 GB, GTX 1070 Ti

  7. #7
    Join Date
    Nov 2006
    Location
    Flintshire, Europe
    Posts
    495
     

    Default

    Are there any points/trains in the world that make a sound anything like what we now have?
    Member of trainz-carriage-wagon-works

  8. #8
    Join Date
    Nov 2006
    Location
    United States of America, Massachusetts, Haverhill
    Posts
    26,360
     

    Default

    Quote Originally Posted by TomJohnson View Post
    I noticed the thud or plunk, and couldn't even figure out what it was for awhile, it sounds so unlike a locomotive actually going over a switch. Too bad -- 19 has many improvements over TANE but that is definitely not one of them.
    It could be worse. Remember MSTS with the ca-swish, plunk, ca-swish, plunk for track joints?

    I agree with Martin. This is a compromise because this sound is not the same for every kind of track. Track conditions, weight, train weight, speed, wheel base, number of wheels, and many other things. The sound we have now is similar to what I've heard with the new switches put in on our local commuter rail line while the older sound was similar to the old MBTA trolleys.
    John
    Trainz User Since: 12-2003
    Trainz User ID: 124863
    T:ANE Build: 94829
    TRS2019/Trainz-PLUS: 105100

  9. #9
    Join Date
    Nov 2006
    Location
    United States of America, Michigan, Ann Arbor
    Posts
    5,928
    Blog Entries
    27
     

    Default

    Quote Originally Posted by neville_hill View Post
    Are there any points/trains in the world that make a sound anything like what we now have?
    I believe it's possible to add a custom points sound in Trainz, it's just that nobody does it. Same with track sounds.

    peter
    ~Peter


    I do not provide support via PM.
    Now at a new location!
    www.americantrainz.com

  10. #10

    Default

    Modern points and crossings with large radius swing nose diamonds are almost silent when you pass over them.
    TRS 2019 Coach Class (Former Customer)

  11. #11
    Join Date
    Jun 2016
    Location
    New Zealand
    Posts
    2,364
     

    Default

    Quote Originally Posted by Vern View Post
    Modern points and crossings with large radius swing nose diamonds are almost silent when you pass over them.
    True enough, but those of us (such as myself) who model the railways of a much older era aren't all that impressed by the new sounds. I like the old TS2012 point crossing sounds, - and in fact when I heard the new sound in TS2019 I wondered what it was since I'd never heard anything like that when I used to trainspot around goods yards when I was much younger than I am now.
    Narcolepsy is not napping.



Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •