Hi
You need a base session with all the schedules entered, checked and working properly. For future sessions open the base session in Surveyor and immediately use Save As to save it as a session with a new name. Close down Surveyor and open the new session in Surveyor where you will have all of the schedules and drivers set up ready for you to modify as you wish.
You have to be careful using repeat with library schedules as they generally work first time round but then become corrupted as individual commands from inside the schedule are also added to the driver schedule along with the original schedule. My workaround for this is to make the last entry in a schedule in the schedule library replace the same schedule again. This will work without any of the corruption that you will get by using the repeat command and will repeat until you take action to stop it.
Regards
Brian
Thanks, but this is over my head. Often I will have to close down a session and edit the Schedule Library
itself because there is a problem with AI during test runs.
A couple of weeks ago I decided to add traincar-based trucks to a route two years in the making. This came with a lot of challenges and needed adjustments.
A lot of opening new sessions and launching all the drivers on schedules only to find something amiss one or two hours later in session play time.
Trial and error was the name of the game.
Trucks colliding with one another at intersections and so on. A lot of fiddling with track marks, session rules, rulers, triggers, signals, switches, spline points and so on.
Trainz is truly a game for tinkerers.
A Trainz route is never ever complete. There is always something to fix, add, change, subtract or babysit with it.
A calculator is sometimes need to crunch numbers.
Having to click on
Copy Commands 30 times for 30 drivers in each new trial session is a pain.
I was looking for a shortcut to just start everybody driving at once like magic.
The Trainz game wants many user-friendly conveniences.