Hi,
I have purchased the Mijack Crane from Jointed Rail website. After I import the CDP file into Trainz A New Era, it shows 7 warning messages
After I change the .im file to .lm file and after I change the file path in the config file, it becomes faulty asset
It shows the warning message and it becomes a faulty asset. Does anyone know how to fix this?
Or is this asset only for TS12?
I have purchased the Mijack Crane from Jointed Rail website. After I import the CDP file into Trainz A New Era, it shows 7 warning messages
- VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
- VE82: High-detail .im files are not supported for traincar assets, as they are likely to perform poorly. It is recommended that you upgrade 'mesh_body/mesh.im' to a .lm file.
- VE82: High-detail .im files are not supported for traincar assets, as they are likely to perform poorly. It is recommended that you upgrade 'mesh_body/cab.im' to a .lm file.
- VE82: High-detail .im files are not supported for traincar assets, as they are likely to perform poorly. It is recommended that you upgrade 'mesh_body/boom.im' to a .lm file.
- VE82: High-detail .im files are not supported for traincar assets, as they are likely to perform poorly. It is recommended that you upgrade 'mesh_body/lift.im' to a .lm file.
- VE82: High-detail .im files are not supported for traincar assets, as they are likely to perform poorly. It is recommended that you upgrade 'mesh_body/claws.im' to a .lm file.
- VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 34314
After I change the .im file to .lm file and after I change the file path in the config file, it becomes faulty asset
config.txt
- VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
- VE76: Unable to load mesh file: 'mesh_body/mesh.lm'
- VE76: Unable to load mesh file: 'mesh_body/cab.lm'
- VE76: Unable to load mesh file: 'mesh_body/boom.lm'
- VE76: Unable to load mesh file: 'mesh_body/lift.lm'
- VE76: Unable to load mesh file: 'mesh_body/claws.lm'
It shows the warning message and it becomes a faulty asset. Does anyone know how to fix this?
Or is this asset only for TS12?