Need help fixing a fault asset

VeritechCEO

New member
KUID2:96914:504872 is having trouble loading its "engine_black.texture" file. After taking a look at the folder for this asset, I discover that this file is missing. Anybody no where I can find a suitable file to substitute the missing file?
 
Make a simple one pixel black image file called engine_black.tga and also a text file called engine_black.texture.txt. This file should contain:

Code:
primary=engine_black.tga
tile=st

The files should be in the same folder as the IM files.

If you want to see where that texture is used, you could initially use a red colour instead of black but the filename should still be called engine_black.tga. If the red "paint" is over a large area then a larger and more complex image might be necessary. If the red paint isn't overly obvious then just change the colour back to black and you should be ok.
 
Might I suggest you make it 8x8 pixels or you will run foul of the uniform colour warning/error.

example

! VE39: The texture 'taltal_coach/allblacklt1.bmp' is a uniform color.


By definition a 1x1 pixel texture can only be a uniform texture.
 
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