I tried adding the script to a freight car. I though I'd start an updating project. Well, this will prove to be a bigger project than I thought because each script references the car in the script. Such as boxcar, hopper, etc. I was hoping to choose a creator, use a text editor with scripting, and do a massive update at once. Sadly because of the way this script works, this makes automating this task pretty useless and means I have to edit each and every single one of the assets individually. In addition is there a reason why the script has to be in with each car, and why couldn't that be placed in the scripts folder? Wouldn't that make more sense?
John
John