Thank You John for your reply, I enjoyed reading it. I only do edits on one Content at a time, and only usually have only one open for edit, and it still will hang with the message access error.
I have tried every thing that I could think of to see if the PC was Blocking it, I even turned off the Windows account control to the lowest level temporarily to see if it was my PC, but that was not it.
Yea I have complained a lot about this Game, but I enjoy it so very much that it gets annoying when things do not work like I want it to. Lol.
My biggest, and most annoying issues with this 2019 is the Mountain Textures draw Distance issues.
I did manage to fix some of the Vanishing Objects by converting the .texture files to .tga and trying different settings for the Textures such as alpha=semi Transparent and other settings to fix the objects from disheartening when Zooming back from them.
I now have 83 Gigs in my Local Folder, and I have Repaired most of the Content that I use in my Map.
I keep it backed up on 2 Internal WD Blue 1 terabyte Drives for safe keeping in case of a PC Crash.
I just ordered a WD Blue SSD 1 terabyte drive as I was tired of waiting 20 mins to save the local folder.
The new SSD will be here today and I am anxious to see if it cuts the saving file time in half or more.
I think that it should be faster than the WD Blue Mechanical Drive.
My Main Drive C: consists of 4x WD Blue SSDs 500 Gigs each in Raid-0, data speeds are at 2 Gigs per second according to the SSD Benchmark tools.
But that is very Risky as if one of the SSDs fail then I lose all windows stuff, that is why I keep major backups for all of my Content and other stuff.
I have tried every thing that I could think of to see if the PC was Blocking it, I even turned off the Windows account control to the lowest level temporarily to see if it was my PC, but that was not it.
Yea I have complained a lot about this Game, but I enjoy it so very much that it gets annoying when things do not work like I want it to. Lol.
My biggest, and most annoying issues with this 2019 is the Mountain Textures draw Distance issues.
I did manage to fix some of the Vanishing Objects by converting the .texture files to .tga and trying different settings for the Textures such as alpha=semi Transparent and other settings to fix the objects from disheartening when Zooming back from them.
I now have 83 Gigs in my Local Folder, and I have Repaired most of the Content that I use in my Map.
I keep it backed up on 2 Internal WD Blue 1 terabyte Drives for safe keeping in case of a PC Crash.
I just ordered a WD Blue SSD 1 terabyte drive as I was tired of waiting 20 mins to save the local folder.
The new SSD will be here today and I am anxious to see if it cuts the saving file time in half or more.
I think that it should be faster than the WD Blue Mechanical Drive.
My Main Drive C: consists of 4x WD Blue SSDs 500 Gigs each in Raid-0, data speeds are at 2 Gigs per second according to the SSD Benchmark tools.
But that is very Risky as if one of the SSDs fail then I lose all windows stuff, that is why I keep major backups for all of my Content and other stuff.
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