EverTrainz
Electric Blue
Please do a little research on 3D modeling, and how integers are handled by GPU's. Word, and other text-processing applications have perfect, round 'O's because they are a large, pixelated, 2D texture. Using that logic, would you rather have single-sided, flat 2D wheels, with no 3D volume?
I too can only hope that one day a sort of 'virtual' polygon system would be implemented to the modelling world, but that seems out too far. If anything, it'd be nice to have seamless transitions between smooth-shaded faces and flat ones. I'd be happy if that's atleast discovered.
I too can only hope that one day a sort of 'virtual' polygon system would be implemented to the modelling world, but that seems out too far. If anything, it'd be nice to have seamless transitions between smooth-shaded faces and flat ones. I'd be happy if that's atleast discovered.