Hi All,
I'm not sure if this is in the right sub-thread. If it is in the wrong place, I'm totally okay if a mod wants to move it. This query I have concerns North American Railroads. Kind of a tough question for someone working in the railroad industry...
I'm working (and may forever be working) on a prototypical route. I'm setting up some crossings and am using Boat's wonderful ATLS system. Everything is working the way I want it to. I have my roads connected, gates and bells hooked up and it's great; however, I've come across a problem and was looking for input.
My problem: I'm putting down the triggers for when the gates should come down/bells go off, but I have no idea where to place them. What is the generally accepted distance/time needed for a train going at x speed. What about a train going at y speed or z speed? Or a train that has a heavier load (or is that even relevant?). In a perfect world, the gates would come down with the worst case scenario in mind to give generous stopping time in case of a problem at a crossing, but we know that this unfortunately does not happen. So...
I was wondering if there is a chart, or a website with more information on distances and timings in terms of when a gate should come down/bells go off as a train approaches a crossing. The time is really scary, based on some videos I've seen on youtube, but I have no idea where to place the triggers and I'd like to be realistic within reason.
(I'd love to err on the safe side, but I think the drivers in my route would be pretty angry with my plans. :hehe: )
I'd like to put these triggers at a generally correct area, and since trains travel at various speeds, a chart or website with a formula or information would be really handy. I tried a search on google but had no luck.
As well, in real life, are there ways to compensate for trains going at various speeds? In the area I am modelling, there are local and express passenger trains plus freight trains. The crossing I'm currently working on is right next to a local passenger station. I guess I have no choice but to opt for safety
although I'm sure the locals will learn to hate the commuter train! I assume there is no way to use the ATLS triggers to factor different trains approaching at different speeds?
I wonder how that works in real life, if at all. As far as I know, a train goes over a circuit at a specific point on the tracks, which sends a message to a relay box to tell the crossing to go down/be active.
Thoughts? Links? Formulas?
:wave:
Gisa ^^
I'm not sure if this is in the right sub-thread. If it is in the wrong place, I'm totally okay if a mod wants to move it. This query I have concerns North American Railroads. Kind of a tough question for someone working in the railroad industry...
I'm working (and may forever be working) on a prototypical route. I'm setting up some crossings and am using Boat's wonderful ATLS system. Everything is working the way I want it to. I have my roads connected, gates and bells hooked up and it's great; however, I've come across a problem and was looking for input.
My problem: I'm putting down the triggers for when the gates should come down/bells go off, but I have no idea where to place them. What is the generally accepted distance/time needed for a train going at x speed. What about a train going at y speed or z speed? Or a train that has a heavier load (or is that even relevant?). In a perfect world, the gates would come down with the worst case scenario in mind to give generous stopping time in case of a problem at a crossing, but we know that this unfortunately does not happen. So...
I was wondering if there is a chart, or a website with more information on distances and timings in terms of when a gate should come down/bells go off as a train approaches a crossing. The time is really scary, based on some videos I've seen on youtube, but I have no idea where to place the triggers and I'd like to be realistic within reason.
(I'd love to err on the safe side, but I think the drivers in my route would be pretty angry with my plans. :hehe: )
I'd like to put these triggers at a generally correct area, and since trains travel at various speeds, a chart or website with a formula or information would be really handy. I tried a search on google but had no luck.
As well, in real life, are there ways to compensate for trains going at various speeds? In the area I am modelling, there are local and express passenger trains plus freight trains. The crossing I'm currently working on is right next to a local passenger station. I guess I have no choice but to opt for safety

I wonder how that works in real life, if at all. As far as I know, a train goes over a circuit at a specific point on the tracks, which sends a message to a relay box to tell the crossing to go down/be active.
Thoughts? Links? Formulas?

:wave:
Gisa ^^