Hello Roy:
Different shades (ages) of asphalt, concrete, and possibly other pavement materials is one of my main goals in my YARN2 project. Generally, the darker asphalt it, the newer it is, with close to black being understandable for fresh asphalt.
That shade and condition of asphalt looks familiar to roads around my area, and is probably a shade for asphalt that is not quite vintage, but could be as new as a few years.
You may have heard back in my YARN2 thread in the latest posts in it about a set of asphalt textures (shades) that I had made and needed to get in to Trainz. Well, I have made 6 shades so far, made before that post.

Those have made progress as far as the folder setup in Trainz, but the config.txt files and stuff need to get set up for many/most of them I believe, so I can get them set up here soon and post some screenies in my thread to see what you think.

Maybe I can get some "initial" roads out the door in the near future, which might be best anyway given how long this project could take.
I have heard of Streadway's update and am curious about what he has added to the original system. I do not believe that I have really seen his new additions, for I can not look on the DLS without an FCT (I want TS2010).

Whatever they are I bet that they are good and would download them and try them out with the original YARN system (I still want TS2010). Maybe it would be good enough to drag me back into the original YARN from GFisher's two excellent road systems.
Yea, there might be a good delay between updates on my project, but (hopefully) good things can come to those who wait, so patience is the key, especially with me

, but again I might be able to get the system gradually released as it progresses.
Regards.