[video] You CAN do a flying switch in Trainz!

It is a highly frowned upon manuver, if not illegal.
A conductor must be ride the runaway railcar ... whether it works in 10, 12 ... IDK
I can do it in TRS2006
 
It is illegal in some cases (hazardous materials loads, for example), and frowned upon because crews today are not as experienced, and do not have the staffing level necessary to execute the maneuver safely. And while someone does need to ride the car, that person does not need to be a conductor (or foreman), and probably rarely is.

Many railroad crews today consist only of a locomotive engineer, and a conductor, and the maneuver cannot be executed by a two man crew. a minimum of three is needed, and four is highly recommended.

ns
 
2 man crew. most elegant flying switch ever filmed. At the beginning you will also see a bunch of hoppers already er... flown.
http://youtu.be/SRnXiu-iUi4?t=12m40s

Entire passenger consists used to be routinely fly-switched into NYC GCT.
http://www.beautyofnyc.org/GrandCentralStation/

To avoid tying up valuable track space by having to switch locomotives from the head of a newly arrived train, the railroads devised an efficient solution called the “flying switch.” An inbound train speeded up, a brakeman uncoupled the engine from its cars, the locomotive accelerated further and was switched onto a siding, while the passenger cars coasted into the station with brakemen controlling their speed by hand brakes, bringing the cars to a gentle stop. This procedure was used without mishap for decades. It is a tribute to the opposites of freedom and order working beautifully together, because the rigid and orderly rules governing this method made for the freedom of trains moving swiftly, reliably, and safely.

http://ny.curbed.com/archives/2013/02/19/10_fun_grand_central_factsand_a_chance_to_learn_more.php
2) In the early days of Grand Central, before electric trains, the smoke and ash from steam engines caused safety problems in the tunnels. So to keep the smoke out of the tunnels, railroad engineers created the "flying switch" in which the locomotive would be detatched from the train cars at the very last second and deflected onto another track. The cars would fly into the station, unaided and the brake operator would stop them. "Amazingly, this procedure caused no incidents." [100 Years of a New York Landmark]

Also a 2 man crew, as far as I can tell.
http://www.youtube.com/watch?hl=en-GB&gl=SG&v=cGrACoWtHxE
 
Been there done that

A slight variation on the same theme, done some time (actually almost four years) ago:

http://www.youtube.com/watch?v=TtvnNczZFXQ

It used to work with almost all locomotive/freight car combinations.

In TS12 there are many combinations that will not work - the fright cars just grind to an immediate stop.

Phil
 
I made the video partly in response to the much complained about impossibility of kicking or fly switching in TS12. I have never encountered such issue. The only caveat is in order to perform a flying switch and stop at a precise spot you will need a car with handbrakes such as the JR ones in the video. Even so, the handbrakes are buggy and usually takes a few clicks before they kick in. A slider would've been nice. Perhaps those who're complaining are using much older rolling stock.

Cheerio,
Nicholas
 
Hi

You can automate the handbrake action by placing a Directional Speed Retarder (on the DLS, author trev999, kuid:160293:100123) where you want the vehicle to stop with the Apply Handbrake option checked. The retarder also has a high or low option to slow the vehicle down so, with a bit of experimentation, it may be possible to place the retarder back up the track and have the vehicle slow to a halt and stop naturally where you want it. This can be difficult to get right as different vehicles don't always slow at the same rate. Perhaps two retarders, one to slow it and one to stop it precisely?

Regards

Brian
 
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