When I decompressed it in paint.net I got this error when I Saved it Unable to load primary texture 'mesh_body/specgrey.tga' for texture file 'mesh_body/specgrey.texture.txt'. I don't know what happened I did everything right And you know what happen it said it was frickin faulty because it didn't want to load Its in there and Its too lazy to load it for some stupid reason I dont know why that error happen when I put a new specgray texture and txt file in there and Im still getting Texture 'mesh_body/specgrey.texture' is missing or could not be loaded for mesh 'mesh_body\mesh_body.im'. I ran Pevs PM2Im program and it still doesent want to load its probably lazy or some other bug. if I can fix this how is this even possible this is frustrating on top of that This is starting to pissing me off now