well trtying to fix the whole up set but i can get ya the kuid for one of them <kuid:78865:15466>
This is great because my warm and fuzzy feelings tell me that fixing this one will fix the rest. I've noticed that with a lot of content particular when it's made by a single creator.
I just so happened to have the same train car loaded on my system.
You will need to open this asset and the others for edit in Windows Explorer. This is done within Content Manager.
Here's my working config.txt file.
Code:
kuid <kuid:78865:15466>
kind "traincar"
engine 0
enginespec <kuid:-1:42004201>
nightmode "home"
origin "US"
mass 66587
description "acf_44_seat_coach"
category-region-0 "US"
category-era-0 "1940s;1950s;1960s"
trainz-build 2.2
bogey <kuid:78865:52011>
category-class "PC"
soundscript
{
door_open
{
trigger "door_open"
nostartdelay 1
repeat-delay 1,0
distance 5,170
sound
{
0 "start.wav"
}
}
door_close
{
trigger "door_close"
nostartdelay 1
repeat-delay 1,0
distance 5,170
sound
{
0 "start.wav"
}
}
}
mesh-table
{
default
{
mesh "up_coach_5450_body/up_coach.lm"
auto-create 1
effects
{
detail0
{
kind "attachment"
att "a.att"
default-mesh <kuid2:78865:15480:1>
}
}
}
shadow
{
mesh "UP_coach_5450_shadow/up_baggage_shadow.im"
}
default-night
{
mesh "night/night.im"
night-mesh-base "default"
}
}
queues
{
passengers
{
size 46
initial-count 28
passenger-queue "1"
product-kuid <kuid:-3:10060>
attachment-points
{
0 "a.sitpoint01"
1 "a.sitpoint02"
2 "a.sitpoint03"
3 "a.sitpoint04"
4 "a.sitpoint05"
5 "a.sitpoint06"
6 "a.sitpoint07"
7 "a.sitpoint08"
8 "a.sitpoint09"
9 "a.sitpoint10"
10 "a.sitpoint11"
11 "a.sitpoint12"
12 "a.sitpoint13"
13 "a.sitpoint14"
14 "a.sitpoint15"
15 "a.sitpoint16"
16 "a.sitpoint17"
17 "a.sitpoint18"
18 "a.sitpoint19"
19 "a.sitpoint20"
20 "a.sitpoint21"
21 "a.sitpoint22"
22 "a.sitpoint23"
23 "a.sitpoint24"
24 "a.sitpoint25"
25 "a.sitpoint26"
26 "a.sitpoint27"
27 "a.sitpoint28"
28 "a.sitpoint29"
29 "a.sitpoint30"
30 "a.sitpoint31"
31 "a.sitpoint32"
32 "a.sitpoint33"
33 "a.sitpoint34"
34 "a.sitpoint35"
35 "a.sitpoint36"
36 "a.sitpoint37"
37 "a.sitpoint38"
38 "a.sitpoint39"
39 "a.sitpoint40"
40 "a.sitpoint41"
41 "a.sitpoint42"
42 "a.sitpoint43"
43 "a.sitpoint44"
44 "a.sitpoint45"
45 "a.sitpoint46"
}
}
}
asset-filename "up_coach_5466"
username "UP_coach_5466"
thumbnail
author "diecastgalore"
organisation "None"
contact-email "[EMAIL="rongore_roseeq@hotmail.com"]rongore_roseeq@hotmail.com[/EMAIL]"
contact-website "None"
license "Freeware, this product may not be sold for profit without the express written consent of the original author(s). You may do whatever you wish to it, including reskinning, modifying or whatever floats your boat, for your own enjoyment, including free distribution. But to sell it for profit in any way shape or form, you must first tender a transfer of funds in the amount of $50,000 USD to the original author, Ron Gore, known in the trainz community as diecastgalore. Once the transfer of funds is verified, you may sell it to anyone you wish, for whatever you can get. Selling without meeting these terms will constitute a violation of international copyright. If this is a reskin, the original mesh creator's license & limitations apply. No warranty express or implied, this product tested with TRS2004 software version 2.4, build 2365.'
"
kuid-table
{
1 <kuid:78865:52011>
2 <kuid:-1:42004201>
3 <kuid:-3:10060>
4 <kuid2:78865:15480:1>
}
You will still need to resize the images to work properly for errors such as this. Both dimensions have to be a binary power of 2. (sounds complicated but it's not). 2,4,8,16,32,64, 128, 256, 512, 1024, etc. You can't have something like 583 x 1295 otherwise there will be errors.
Error: The texture 'up_dome_chair_7000_art/art_icon.tga' is not a power of 2, please resize it. I may actually have deleted this since it probably didn't exist.
Error: Unable to load primary texture 'up_baggage_main.psd' for texture file 'up_baggage_main.texture.txt'. ---- The PSD file is not a valid image file for Trainz. These need to be .TGA, BMP, or JPG to work. A PSD is a Photoshop file version. Unless this image is needed, you can delete it. Also ensure the file exists. If it's not there, remove the referencing .texture.txt file from the content folder. If another file version exists, such as a .tga, edit the .texture.txt file to reflect that.
Now there will still be warnings at the end, but you'll still be able to use this content. Remember too that is really old now. Version 2.2 is early TRS2004, dating back to 2003 early 2004.
For the dome:
Error: The Tag 'kuid-table' is not permitted within a container of type 'cameralist'. Ensure that there is a closed } before kuid-table so that this isn't included in the container (section) called cameralist. You will need to edit the config.txt in Windows Explorer to change this.
Error: Binary conversion failed for texture resource 'up_baggage_main.texture.txt'. --- Ensure this image actually exists in the folder. This error will come up if this is the problem. If the file exists, you need to use PEV's tools to fix this. Download those from
http://www.members.optusnet.com.au/~villaump/pevsoft.htm
Hope this helps, or at least confuses you a bit more.
John