unplanned merging of TS10 and TS12

jjanmarine3

Active member
I have a new PC and I installed TS10 and TS12 again .
Somewhere along the line I did something wrong, presumably while learning to work with new Win 7 and suddenly TS12 and TS10 have 'merged'. Both are operating from CM 3.6 and both open up with exactly the same content .There are quite a few red assets with errors, plenty routes that I have not even noticed before which have a few missing dep's but thye are all operating.
...:confused: I have no idea how it happened..
I can live with it and I quite enjoy it like this for now , I still have plenty favourite locos, routes and rolling stock that works.
Can I continue to operate trainz like this without bad repercussions later though ?
 
If you still have your old PC why not copy the installs over from that after deleting what you have now.
 
If you still have your old PC why not copy the installs over from that after deleting what you have now.
I can do , and it is probably the right thing to do, to do it correctly this time is the question ..:) a little short on patience here...
I actually just wanted to tell you guys what happened for interest sake , not sure if it has happened to anyone else.
Now to delete all and start over ....:'(
 
This can happen during the install so you need to watch carefully if you want the two versions separate.

You can always repair the content in TS2010, or download the updates from the DLS which are available for this content because you are a registered owner of TS2010.

John
 
This can happen during the install so you need to watch carefully if you want the two versions separate.

You can always repair the content in TS2010, or download the updates from the DLS which are available for this content because you are a registered owner of TS2010.

John

Thanks John.
I wish I had the know how yet to repair the content, I still have to master that part, these are mostly tricky for me - all to do with
mesh errors. I will get there though .
 
Thanks John.
I wish I had the know how yet to repair the content, I still have to master that part, these are mostly tricky for me - all to do with
mesh errors. I will get there though .

These errors aren't that difficult, there's just a lot of them.

You will need PEV's PM2IM and Quick Shadows.
Once you do this part, you then edit the config.txt files to point to the new mesh and remove the old assetname line which is now obsolete.

Here's a sample mesh file container for an asset.

Code:
mesh-table
{
  default
  {
    mesh                                "xpt_cl_new_xd_body/xpt_cl_new_xd_body.im"
    auto-create                         1
  }
  
  shadow
  {
    mesh                                "xpt_cl_new_xd_shadow/xpt_cl_new_xd_shadow.im"
  }
}

Copy and use this sample.

You're welcome, and good luck.

John
 
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