TS12 performance - a cab ride.

JCitron

Trainzing since 12-2003
Here's a cab ride on my Gloucester Terminal Electric Railway.

http://youtu.be/qpUd5tsIvnA

I have taken George Fisher's route and rebuilt it for electric service. Anyway, this is TS12 all the way and for those people that complain about TS12 performance, well that's hogwash! This was recorded in Fraps and then uploaded to YouTube.

John
 
Well, I couldn't take that challenge lying down, so I took a random sampling of two dozen TS12 performance complaints and printed them out. I then drove to the nearest farm, and was unable to wash a single hog with any of them, they're all just as dirty as when I started. :hehe:
 
Hey, all I know is that since I switched to Direct X from Open GL, I am seeing frame rates in the 80's and 90's. Can't beat that with any simulator that I know of.
 
Can't always go strictly by the FPS counter, IIRC OpenGL is clamped to the refresh rate, so you won't see anything above that. I get ludicrous numbers like 278FPS in DirectX until I get someplace that has actual detail to render, then the FPS numbers are about the same on my GT430. OpenGL provides SMOOTHER performance than DirectX at 40FPS or below, altho I've never tried washing a hog with OpenGL. :hehe:
 
Can't always go strictly by the FPS counter, IIRC OpenGL is clamped to the refresh rate, so you won't see anything above that. I get ludicrous numbers like 278FPS in DirectX until I get someplace that has actual detail to render, then the FPS numbers are about the same on my GT430. OpenGL provides SMOOTHER performance than DirectX at 40FPS or below, altho I've never tried washing a hog with OpenGL. :hehe:

I disagree. I set the refresh rate on my monitor and Trainz at 60FPS and I got FPS up as high as 80 in open GL, in some areas. In Direct X, I get rates in the hundreds in many places. In heavy areas, the lowest I have seen in DX is around 45, in Open GL, 17. MY FPS are much smoother in Direct X than they ever were in Open GL.
 
Minor detour

Usually in TS12 I get 3-5 FPS, and 8 FPS if i'm lucky.
Maybe (just maybe) you should check if your PC actually can handle TS12 in its current state ;).

Just spamming a bunch of semi-random questions (which you should not answer here; just to make you think stuff over):
Do you have the hardware to fit the PC?
Do you have all the latest drivers?
Did you stick all your old gum to the computer ventilator or can it breath freely? Has it been collecting dust and spider webs for the last few years or did you remove that from the inside recently?
Do you keep it locked up in a chest?
Is your PC swapping data like mad during a run?
Is there any / enough space left on your HD? Also on the partition that you have your OS running?
Are you downloading pr0n at the same time or running a movie (or a bunch of other applications) in the background?
Etc.

Let me put it different:
I am sitting behind a 6+ year old Windows XP machine with Blender, a few browsers, a picture viewer and CM open while fooling around in TS12 and even I am above 8 FPS.

Before we take this thread (to much) off-topic:
Consider starting a topic about this here and see if we / they can help you... unless you ofc already know your PC is below the minimum specs of TS12.
 
Maybe (just maybe) you should check if your PC actually can handle TS12 in its current state ;).

Just spamming a bunch of semi-random questions (which you should not answer here; just to make you think stuff over):
Do you have the hardware to fit the PC?
Do you have all the latest drivers?
Did you stick all your old gum to the computer ventilator or can it breath freely? Has it been collecting dust and spider webs for the last few years or did you remove that from the inside recently?
Do you keep it locked up in a chest?
Is your PC swapping data like mad during a run?
Is there any / enough space left on your HD? Also on the partition that you have your OS running?
Are you downloading pr0n at the same time or running a movie (or a bunch of other applications) in the background?
Etc.

Let me put it different:
I am sitting behind a 6+ year old Windows XP machine with Blender, a few browsers, a picture viewer and CM open while fooling around in TS12 and even I am above 8 FPS.

Before we take this thread (to much) off-topic:
Consider starting a topic about this here and see if we / they can help you... unless you ofc already know your PC is below the minimum specs of TS12.

Actually this is a great thread for this. :) None of my machines ever ran TS12 that poorly.

Another issue too is Mr. Boyerm25 has a lot of defective content that needs repair. This of course won't run in TS12, but will in TS2010 compatibility mode. Perhaps he's trying to bring the bad content in as well and this is causing the slowdowns. The simulator may not be trying to load the bad stuff into the program, but it's still there in database and has to be culled over by the game engine to find the good stuff. (My theory anyway...).

I would also suggest that he defrags his hard disk if he hasn't done that. A good defrag will solve a lot of performance issues.

John
 
Biggest misconception is comparing apples to pumpkins,
"I ran the santa fe passenger train on ADHDkid's Bare Baseboard & Straightline Railroad route in TS2010 and got 300FPS. Then I ran the Norfolk & Western - Appalachian Coal route with 5 SD-45s and 50 coal hoppers in TS12, and only got 3FPS! Conclusion: TS12 has poor performance compared to TS2010!"

Doesn't work that way, to make any kind of comparison you need to have all the settings as nearly the same as possible (TS12 replaced something, I forget what, with tree detail) and use the same route, same session, same trainset, same location, and same camera angles in both games to do an actual comparison. On my system both TS2010 and TS12 have about the same performance.
 
Is it your own private route you created, or is it on the DLS?
Cheers

This is my own recreation and not on the DLS. I may upload it now that you mention it. The route was originally created by GFisher (George Fisher) for TRS2004. I've fixed up a lot of it for TS12 by replacing trees and some buildings.

I have also made some modifications to the line, including double-tracking a good portion of it. This is because of the conversion to a transit line from a small industrial branch, and to allow for automatic operation. The original was for human drivers mostly. I also removed most of the interactive industries. They can always be put back. This is because I don't care to have them on my routes, so there maybe one or two outside of the passenger stations and power plant. I've also modified the operations too by adding in a good sized yard, modified the interchange with the B&M, plus added a power plant near the yard, and a trolley barn. Other changes include some new industries as well that can be converted to interactive operation if anyone wants. There's a creamery, sand and gravel company, and some warehouses here and there.

To add some traffic from the outside world, I've also included portals at each end on the B&M to supply incoming and outgoing traffic. Just south of the yard, I also removed some grade crossings as I smoothed out the grade. The original was quite steep and the run wasn't quite right. In part this is due to me changing the drawbridge over the Annisquam River. This is a little higher than the original that was there, making the tracks on the main line a bit higher up. It's not much, but it played around with the rest of the height from the yard on. The grade separation also is more in keeping with a fairly highspeed trolley line anyway. :)

The landscape is based on a DEM done originally by Fishlipsatwork. George kept the road network pretty accurate including some of the really obtuse intersections that really exist in Gloucester. I'm not kidding! They really are awfully and many of the streets are narrow and one way to boot! I don't live too far from the area and visit friends up there in Rockport and Lanesville which aren't too far away.

When everything gets going, it can get interesting trying to switch cars on the line in between the trolleys. I have the 4 trolley-trains running in each direction from Gloucester to a loop at Inner Harbor and North Bay. There's a around at Gloucester and the loop that keeps the trolleys running ad infinitum without intervention. At Gloucester the station is a single track which terminates at a stub-ended line. There is a trackmark there for the drivers to drive to. I then have them wait 20 seconds to let the computer catch up so the AI don't get more stupid than they already are. :) After that wait, they then continue on their merry way on to the in between stops and return.

In some ways too this route represents what can be done with simple AI operations and some human driving at the same time. There's no need for crazy AI commands, path controls, etc. Just let them do the simple stuff and they stay out of the way like they should. :)

John
 
Maybe (just maybe) you should check if your PC actually can handle TS12 in its current state ;).

Just spamming a bunch of semi-random questions (which you should not answer here; just to make you think stuff over):
Do you have the hardware to fit the PC?
Do you have all the latest drivers?
Did you stick all your old gum to the computer ventilator or can it breath freely? Has it been collecting dust and spider webs for the last few years or did you remove that from the inside recently?
Do you keep it locked up in a chest?
Is your PC swapping data like mad during a run?
Is there any / enough space left on your HD? Also on the partition that you have your OS running?
Are you downloading pr0n at the same time or running a movie (or a bunch of other applications) in the background?
Etc.

Let me put it different:
I am sitting behind a 6+ year old Windows XP machine with Blender, a few browsers, a picture viewer and CM open while fooling around in TS12 and even I am above 8 FPS.

Before we take this thread (to much) off-topic:
Consider starting a topic about this here and see if we / they can help you... unless you ofc already know your PC is below the minimum specs of TS12.
No, no, no, no, no, no, no, no.
 
Im, uh, not trying to bring in faulty content. In fact, I have only added 1 DLS item from the game's original state. I don't really mind though, it's not the trainz I usually use.
 
Im, uh, not trying to bring in faulty content. In fact, I have only added 1 DLS item from the game's original state. I don't really mind though, it's not the trainz I usually use.

But this doesn't fix your PC problems which are indicative (show signs of) other problems that are there. Please tell us the specifications such as processor, RAM, hard drive space, etc. These are all things that can make Trainz or any program operate poorly.

As you can see from my modified route, that Trainz TS12 can operate quite well on a well-oiled machine. I also do not have any faulty content imported (ahem); just a bunch with warnings which I've never fixed but could some day if I want.

John
 
Take your time

Is there any / enough space left on your HD? Also on the partition that you have your OS running?
There is your explanation ;).

You probably ment "yes" on that question, but it might actually be an indication of the problem. And dont take that as an offence: It is pretty human to overlook something, especially in todays technical forest.
What I mean to say is this: Check everything, but slowly. As you overlooked this question or read it wrong and semi-blindly entered "no" I am pretty sure you overlooked something that is actually wrong with your PC / configuration.

Take your time, no rush. Im sure we... well... others as I have not been a technical expert for many years now... can help you solve your problem :).
 
Are you downloading pr0n at the same time or running a movie (or a bunch of other applications) in the background?
DUDE! I'm 11 years old!
I am sitting behind a 6+ year old Windows XP machine with Blender, a few browsers, a picture viewer and CM open while fooling around in TS12 and even I am above 8 FPS.
And I am sitting behind a 2002 windows machine with JUST TS12 open and not even CMP.
 
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