TS 2022: I cannot edit Schedule Library as I used to be able to do in TANE and TS12.

JonMyrlennBailey

Well-known member
The only way I can create a permanent/save-able schedule is to use Driver Setup. Many of my drivers of my trains use the same or similar schedules. There is no copy schedule feature in Driver Setup. It's going to be super tedious to place many command objects for each and every train on each and every schedule line alongside each and every driver by hand! Some long schedules might have 50 or more commands each. I might have 30 or more trains in my Session.

Is there an easy solution to this?

I can't use Trigger Multiple Signals in TS 2022 either.

I found out the hard way that any trains or any drivable vehicles should only be added to the tracks while editing the Session in Surveyor, NOT the ROUTE! I use only Classic Surveyor. I can add trains while editing the Route, but they will not show up in the original Session when the Session is driven or opened up in Surveyor. The original Session is the one I created to be associated with the Route at the time the Route was created. When saving the Route, I cannot save the Route and Session at the same time as an overwrite. I can only save a new DEFAULT Session. The trains added to the Route will show up on the track when the Default Session is opened up but not on the original Session that has a name to match the name given to the Route. In earlier editions of Trainz, I could indeed add trains to the Route and the original Session would recognize them, show them, even if I saved the Route along with a new DEFAULT Session and deleted that DEFAULT Session. I can add other content to the Route such as track, spline, static objects, cameras, rulers, track objects, etc. and the original Session will indeed pick those items up even without saving the original Session along with the Route or creating a DEFAULT Session. If it's something that can be driven, however, it has to be added directly inside the original Session to be kept permanently by that Session.

The Session is made up of Rules, Drivers, Environmental factors as Light, Time and Weather, Commands and Schedules. It should also be made up of drivable vehicles as well. In TS 2022, it is best to keep trains (anything on tracks that can move in Driver under commands or have a Driver assigned to it such as a hobo tent) with the Session layer.
 
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I have noticed that the schedule library seems to not save all my driver commands. I was wandering if there is a limit to the number of commands or groups of commands? It seems this became an issue once I started to use TRS22PE build 126273.
 
There are bugs with the Schedule Library and the N3V QA is aware of it. The team appears to have fixed the issues in the latest beta.

Other than the maximized window issue that also affects other windowed setups as well such as Driver Setup, I've never had issues with saving the schedules.
 
John:

No, I cannot reduce window size while editing in Session. The open widows/dialog boxes for editing cover up my entire computer screen so I cannot see Route or Session objects in the background such as the signal numbers, track marker names, junction names, or loco instance number as when I'm trying to create Trigger Multiple Session rules or assign a driver to a specific train locomotive. Driver Setup works fine except for the window maximize.

When clicking on add schedule or add group in Schedule Library, nothing happens UNLESS I click multiple mouse clicks fast. Then I have to delete a bunch of dialog boxes stacked one on top of the other. Then when I close out the window, the program shuts down and nothing was even saved.

Trigger Multiple Sessions is out of whack too. I cannot simple single mouse click to add a signal or a trigger as normal.

I did send a log of events to N3V and made note of my Session editing troubles in Surveyor Classic.

I was hoping that I would have otherwise spent about $70.00 for Trainz 2022 Railroad Simulator Premium Edition and not get some "beta" junk for my money. Shame on N3V for marketing expensive software as buggy as a sugar bowl full of ants. I drive a 30-year-old reliable 1995 Toyota Corolla. I only wish Trainz were so "Toyota", not "Chevy Vega", reliable.
 
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No, I cannot reduce window size while editing in Session.
A known issue that has been reported and acknowledged.

Shame on N3V for marketing expensive software as buggy as a sugar bowl full of ants. I dive a 30-year-old relaible 1995 Toyota Corolla. I only wish Trainz were so "Toyota", not "Chevy Vega", reliable.
Then lets all go back to using Trainz 1.0 (released 2001) which had none of these bugs. Our car is a Mazda 6 about 15+ years old - equally reliable as a 1995 Toyota but it lacks a lot of modern features that we would like to have such as a reversing camera, auto park, proximity sensors, a more fuel efficient engine, etc.

Its the same with the version of Trainz that appeared about the same time as our car. That would have been TS2009, but TS2010 was better. It lacked all the more modern features found in Trainz Plus that I have some to love and cannot do without such as the UDS, Surveyor 2.0 and a more efficient graphics engine.

According to your recent posts, you jumped from using T:ANE straight into using TRS22PE. That is a big step with a huge learning curve. My evolution was a bit simpler - T:ANE to TRS19PE to Trainz Plus with TRS22PE - but still involved a learning curve at each step. Surveyor 2.0 from the traditional and classic Surveyor was the biggest step by far and I look forward to reading your experiences on that one.

By the way, I am not experiencing in TRS22PE anything like the bugs and stress that you are reporting and certainly no mouse issues.

There have always been posts in these forums past stating that "they" (N3V) should remove all the bugs in any new features before they are released, they should get rid of all the "old" bugs before even thinking about these new features, they do not test their products "enough" before being released and they should never release a new version until it is totally "bug free" (which, as I have posted previously, has been mathematically proven to be impossible). If N3V had followed those policies then we would never have gotten out of our "Ford Model Ts" (or the Trainz equivalent - the original Trainz 0.9 beta that was released before Trainz 1.0).
 
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It is probably not a mouse issue. Opening the Schedule Library opens up a window that takes up the entire screen. Trying to edit this brings up dialog boxes that are actually hidden by the maximized screen. So, I see no dialog boxes when I repeatedly click on things like add group or add schedule UNTIL I hit Save Changes but nothing can actually be saved because the dialog boxes were hidden so no edits could be typed into them. Trigger Multiple Signals also has the same maximized window problem.

<iframe width="997" height="561" src="
" title="Trainz Railroad Simulator 2022: Troublesome Maximized Windows in Edit Session" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
 
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I am glad, not happy, to see others are having trouble with the "Schedule Library", I thought it was something I did or did not do, LOL. Ever since TRS2006 I have used it a lot and never had any problems. Hope this gets fixed soon.
 
It is probably not a mouse issue. Opening the Schedule Library opens up a window that takes up the entire screen. Trying to edit this brings up dialog boxes that are actually hidden by the maximized screen. So, I see no dialog boxes when I repeatedly click on things like add group or add schedule UNTIL I hit Save Changes but nothing can actually be saved because the dialog boxes were hidden so no edits could be typed into them. Trigger Multiple Signals also has the same maximized window problem.

<iframe width="997" height="561" src="
" title="Trainz Railroad Simulator 2022: Troublesome Maximized Windows in Edit Session" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
This has been reported and has been fixed in the current Plus beta. I know because I tested it multiple times to ensure that it's working as it should.

This is a problem with only public betas. People want the latest versions but don't do the testing and like always, the testing falls on a few dedicated users (looks at self to be included) who test and report bugs. With a complex product such as Trainz, it needs many eyes and many, many reports of bugs in addition to mentioning them in the forums.

The developers rarely visit the forums and keep their noses tied to the code. In order for the developers and the QA Team to acknowledge and knock down the bugs, the bugs need to be reported to them through the link provided by pware.

https://n3vgames.typeform.com/to/xRdryu

There are other things I could say about this but I won't because it won't be nice.
 
John,

I don't test anything. I am a Trainz/N3V product consumer and end user only. I wish Trainz/N3V had a telephone number for customer service and tech support. I don't know anything about current Beta plus. That sounds Greek to me. BETA is a Greek letter after all! You can see what build of 2022 I have by looking at my signature here. I will just be checking for patches or updates daily for now. I'm not sure putting an online Trouble Ticket will help. I send in logs using Trainz Settings/Install as well.
 
AllI cansay is, I either am s
It is often said of Microsoft products that all "consumers and end users" are beta testers.

If you are using a product, software or not, then you are testing it whether you know it or not.
All I can say is I'm either satisfied with the product completely or I am not. N3V doesn't offer customers a try-before-you buy test period.
 
AllI cansay is, I either am s

All I can say is I'm either satisfied with the product completely or I am not. N3V doesn't offer customers a try-before-you buy test period.
This has been reported and has been fixed in the current Plus beta. I know because I tested it multiple times to ensure that it's working as it should.
 
John,

I don't test anything. I am a Trainz/N3V product consumer and end user only. I wish Trainz/N3V had a telephone number for customer service and tech support. I don't know anything about current Beta plus. That sounds Greek to me. BETA is a Greek letter after all! You can see what build of 2022 I have by looking at my signature here. I will just be checking for patches or updates daily for now. I'm not sure putting an online Trouble Ticket will help. I send in logs using Trainz Settings/Install as well.
Then don't complain then to us. Report the problem to N3V as instructed.

Don't use the helpdesk for this. Use the link provided twice now.

To repeat again.

This has been reported and has been fixed in the current Plus beta. I know because I tested it multiple times to ensure that it's working as it should.
 
N3V doesn't offer customers a try-before-you buy test period.
I have many products that cost much more than Trainz and they did not have a try-before-you buy period. In any case you can try out Trainz Plus (much better than TRS22) for a month for just $US5.79 with no delivery charge - that is about 1/12th the cost of buying TRS22PE outright.
 
I have many products that cost much more than Trainz and they did not have a try-before-you buy period. In any case you can try out Trainz Plus (much better than TRS22) for a month for just $US5.79 with no delivery charge - that is about 1/12th the cost of buying TRS22PE outright.
The damage is done already. Having so many bugs in TS22 Premium Edition was such a surprise to me. I was not expecting such basic things as editing the Schedule Library to go haywire. I was not expecting the maximized window issue to boot. As far as I know, N3V doesn't have a telephone number I can call to complain to. I will just have to hope patches and updates come available. Maybe service packs. TANE didn't start to run decent for me until SP4.
 
Then the best advice I can give you is to go back to using the last update to TANE. Delete TRS22PE, or keep it installed and updated but do not use it until TRS25 (or whatever it will be called) is released. Then start using the latest update to TRS22PE.

You will then have the advantage of using the latest and best, but possibly also the last, working version of the previous release but you will have the disadvantage of always being a full version behind the latest features. It becomes a matter of deciding which option is important to you.
 
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Then the best advice I can give you is to go back to using the last update to TANE. Delete TRS22PE, or keep it installed and updated but do not use it until TRS25 (or whatever it will be called) is released. Then start using the latest update to TRS22PE.

You will then have the advantage of using the latest and best, but possibly also the last, working version of the previous release but you will have the disadvantage of always being a full version behind the latest features. It becomes a matter of deciding which option is important to you.
I will just use TS22 PE in limited capacity for now. I can do basic edits in Surveyor Classic OK as adding/deleting objects, adjusting spline heights and so on. The West from Denver route I've cloned is taking a lot of massaging to make it look neat to my eyes. I'm not sure this route is even compatible with TANE. It was, quite frankly, the included West from Denver route that was the dealmaker, the bait, for my buying TS2022 PE to begin with.

Oh, drivers still drop the throttle, slowing the train down slightly, as Drive Via track marks are executed. If I could import and run West from Denver in TANE, I would just be happier continuing to use TANE.

What matters the most to me is being able to simulate railway operation, sights and sounds as close to the physical world as possible. An autonomous-driving automobile is not going to slow down at highway speed driving via one programmed waypoint to the next. An autonomous-operating physical railroad train must have some programmed set of commands as well. And even if a physical train did drop the throttle instantly moving through one programmed point to the next, it won't be felt because of the train';s great mass and inertia. The AI (Artificial Idiocy?) function even in TS22 PE still doesn't mimic real-world physics well.
 
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I will just use TS22 PE in limited capacity for now.
Then you have a perfect opportunity to become familiar with using Surveyor 2.0 because, I suspect without any evidence, that the next release of TRS20xx may have Surveyor 2.0 as an option. Even if it doesn't then by the time TRS22PE receives its last update and becomes "perfect" (whatever that means) then you will be able to switch from the ancient and inefficient (my opinion) Surveyor Classic to the far superior (again my opinion) Surveyor 2.0 without having to go through a huge learning process.
 
Good advice to let each version and patch mature and stabilize before updating. At least that's what I have been doing with Trainz since I first started with TS12 years ago.

I just recently upgraded to TRS22 Platinum Edition from TRS19 Platinum Edition and am working the Hinton route which has been the most fun I have ever had with Trainz. Getting the express and local passenger trains running automatically based on the actual real train schedules while I work a few freight coal trains is great.

I have not updated to the latest patch issued in July and will probably wait a few more months. Once I got used to Surveyor 2.0 I can't go back to classic. I understand the frustration with Trainz but I found being behind the latest version about a year and patches 2-6 months works best for me. More fun less frustration. Everyone is different though. I avoid betas. Everyone is different of course with different levels of tolerance. But this worked for me and I am really enjoying Trainz now.
 
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