TRS2010 vs. TRS2012?

If it is going only periodically to check your purchase, and you already downloaded it, who cares? It is not going to TAKE OFF your purchase or disable the game without a connection.

I like how everyone loves to dog-pile, and it isn't just here, it is any game/simulation software company. I would suggest trainz 2010 if you have older hardware, boxed version. I purchased 2010 online from Microsoft Windows for Games. Sure, I learned the hard way it was a mistake to order 3rd party, but also think of this... if you are not going to be online, why would you not buy the boxed version? If you have newer hardware, you might consider 2012, as the latest and greatest content creators usually are building for that version some pretty slick and detailed items. Keep in mind, since everyone's hardware platform is completely different, and they are all having different issues, that tells you something.

Paul
 
If it is going only periodically to check your purchase, and you already downloaded it, who cares? It is not going to TAKE OFF your purchase or disable the game without a connection.

Yes, it certainly CAN. Some of us actually care about protecting what we paid money for.

Based on Zec's aforementioned post, at a minimum, the DLC YOU PAID FOR can STOP WORKING if the game cannot connect to an authentication server periodically. That probably applies the the game itself as well.

It also means you CANNOT RUN TRAINZ completely offline, which many of us do for performance and security purposes. I can consistently get 30+ fps and usually pull 60+fps on an ancient e6700 dual-core Pentium because I DON'T HAVE TO RUN performance-destroying anti-virus software, firewalls, etc.; even the network connection itself uses a respectable amount of resources.

Lastly, companies CAN AND DO shut off user's purchases for a variety of reasons. Some do when they go out of business (Auran almost did; that's why the company is owned by N3V). They can change marketing strategies (Microsoft, Yahoo and Walmart pulled the plug on purchasers of their DRMed digital products, leaving them with worthless purchases.) They can get into licensing disputes (Amazon went and remotely deleted books off of customer's Kindles due to one.) They can even disable your bought-and-paid-for product if they decide to ban you - which is common practice by companies such as Steam and Electronic Arts (and, yes, they ban people for reasons besides cheating.)

Flush your money if you want to, but I won't.
 
Yes, it certainly CAN. Some of us actually care about protecting what we paid money for.

Based on Zec's aforementioned post, at a minimum, the DLC YOU PAID FOR can STOP WORKING if the game cannot connect to an authentication server periodically. That probably applies the the game itself as well.

It also means you CANNOT RUN TRAINZ completely offline, which many of us do for performance and security purposes. I can consistently get 30+ fps and usually pull 60+fps on an ancient e6700 dual-core Pentium because I DON'T HAVE TO RUN performance-destroying anti-virus software, firewalls, etc.; even the network connection itself uses a respectable amount of resources.

Lastly, companies CAN AND DO shut off user's purchases for a variety of reasons. Some do when they go out of business (Auran almost did; that's why the company is owned by N3V). They can change marketing strategies (Microsoft, Yahoo and Walmart pulled the plug on purchasers of their DRMed digital products, leaving them with worthless purchases.) They can get into licensing disputes (Amazon went and remotely deleted books off of customer's Kindles due to one.) They can even disable your bought-and-paid-for product if they decide to ban you - which is common practice by companies such as Steam and Electronic Arts (and, yes, they ban people for reasons besides cheating.)

Flush your money if you want to, but I won't.

LMAO Just wondering if you also wear tin foil wrapped around your head in case of an alien intrusion of sum kind ?.
Mick.
 
P.S. Yet another side-effect of DRM is that it eventually forces users into a new purchase model which the software industry is rapidly adopting: That of paid subscriptions. By limiting the number of activations of a user's products, software makers can, eventually, force users into a subscription model so that you'll pay more over a year or so then you would if you bought the program outright. Adobe as already moved fully into this sales model and Microsoft has to a degree with Office. (My brother, for example, used up the 3 activations of his Photoshop CS4 and now has to subscribe. He'll pay more in 18 months than he would have if he were able to buy the program outright.)
 
LMAO Just wondering if you also wear tin foil wrapped around your head in case of an alien intrusion of sum kind ?.
Mick.

If you work for a living, you'd understand why some of us want to protect our investments. Not all of us get our money from mommy and daddy.
 
Mommy and Daddy stopped paying my way more then 25 years ago, Your only here to start trouble dude and nothing more. Protecting your supposed investments has nothing to do with this thread, The OP asked which was the better version not how you feel about DRM and half the other rubbish your touting.
Mick.
 
Mommy and Daddy stopped paying my way more then 25 years ago, Your only here to start trouble dude and nothing more. Protecting your supposed investments has nothing to do with this thread, The OP asked which was the better version not how you feel about DRM and half the other rubbish your touting.
Mick.

DUDE, protecting your investment is something to consider when making any purchase.

And you're the last to talk about making trouble: you don't refute any of the aforementioned sources, so you resort to personal attacks, typical of your posting patterns.
 
Last edited:
Moderated:

I feel arguing with you would be like running in the Olympics wouldn't it ?.
 
Last edited by a moderator:
You don't refute any of the aforementioned sources, so you resort to personal attacks, typical of your posting patterns.
 
I feel arguing with you would be like running in the Olympics wouldn't it ?.
I know someone who has competed in the Olymipics, so I find your post and attitude highly offensive on at least two counts.

Moderator comment: I have modified the original quote to avoid further escalation, and so I have modified your post to protect also.
 
Last edited by a moderator:
That's a poor quote for your argument as it's conditional, ie 'may' and refers to the DLC system. Now you may be right, but that is not the post that confirms your assertions.

I wouldn't read too deeply into his statement. He is confirming it, he just hasn't personally tested it. One could argue that he's doing what any PR rep would so, but given the highly controversial nature of DRM, it doesn't stand to reason that he would be so direct and so specific about the nature of the DRM's manner of operation unless it was actively implemented. In any case, he has specific, new knowledge as to how the DRM system is supposed to work and provided that in his post.
 
Gentlemen,

Keep this civil please.

Extract from Code of Conduct:

  1. Submitting messages that personally attack, insult, threaten, harass or are clearly disrespectful of the opinions of other participants. This means, if you are engaging in debates that involve challenging, questioning and disputing the opinions and views of others, you are required to do so in a civil manner and ensure that your messages are relevant and on-topic. This rule does not exclude messages that are critical or questioning. It does, however, require that you carefully consider the tone of language in such messages to ensure that they are civil.
 
Last edited:
I wouldn't read too deeply into his statement. He is confirming it, he just hasn't personally tested it.
Have you personally tested it? Can you confirm to me that Trainz 12 (not the download content) requires periodic connection to the internet to function?
 
.. it doesn't stand to reason that N3V would go to the trouble and expense of coding a DRM system, purchasing DRM authentication servers, etc. just to leave the program itself out.

I don't agree with your reasoning, and you're also wrong.

To spell it out clearly:
* TS12 SP1 does not require an internet connection, ever.
* TS12 does require an internet connection if you wish to use the iTrainz facilities, including Multiplayer. You must maintain the internet connection for the duration of your iTrainz activity.
* TS12 does require an internet connection if you wish to use the auto-update facility. You must maintain the internet connection for long enough for the game to detect and download the update.
* TS12 does require an internet connection to update its list of DLS content, etc.
* TS12 does require an internet connection to download or upload content. You can to some extent avoid this requirement by downloading or uploading manually on a different computer, then transferring the files to/from your TS12 installation.
* TS12 SP1 does require an internet connection to list, purchase, and install in-game DLC.
* TS12 SP1 does require an occasional internet connection to authorise the continued use of in-game DLC.

Hope this clears up any misconceptions.

kind regards,

chris
 
Last edited:
I don't agree with your reasoning, and you're also wrong.* TS12 SP1 does require an occasional internet connection to authorise the continued use of in-game DLC.

So I was right about everything but the program itself requiring authorization. And, yes, I was aware you need an internet connection to download content, us iTrainz, etc. Ok, I'll accept that. The DRM presently only applies to DLC. Keeping in mind, as Zec put it, "that's not to say it won't change in future."

But...

When I purchased my DLC, I didn't need to connect to the internet AT ALL, not even for an occasional authorization. I wouldn't have bought it if it did. As I run Trainz strictly offline, how do I get around that?
 
Chris, just so that you can clarify a point for others ......................
* TS12 SP1 does require an occasional internet connection to authorise the continued use of in-game DLC.

Would there be a cut off time (for e.g.) ..................

Somebody who has to be hospitalised for an extended period (say 2 months) with no chance to connect to the internet .........

Would this person find that when they did get back on line, that continued use of in-game DLC would not be re-authorised ?
 
Back
Top