troubles with NSWGR 6011 Boiler

misterchugg

Active member
hi all
does anybody know where i can find the below files for this loco?
thansk
ron

NSWGR 6011 Boiler
ad602000 <kuid2:63971:6011:1>
Error: Texture 'boil_shadow/black1.texture' is missing or could not be loaded for mesh 'boil_shadow\boil_shadow.im'.
Error: Texture 'boil_shadow/sb.texture' is missing or could not be loaded for mesh 'boil_shadow\boil_shadow.im'.
Error: Texture 'boil_shadow/box.texture' is missing or could not be loaded for mesh 'boil_shadow\boil_shadow.im'.
Error: Texture 'boil_shadow/boiler.texture' is missing or could not be loaded for mesh 'boil_shadow\boil_shadow.im'.
Error: Texture 'boil_shadow/Env_metal.texture' is missing or could not be loaded for mesh 'boil_shadow\boil_shadow.im'.
Error: Texture 'boil_shadow/gray.texture' is missing or could not be loaded for mesh 'boil_shadow\boil_shadow.im'.
Error: Texture 'boil_shadow/handle.texture' is missing or could not be loaded for mesh 'boil_shadow\boil_shadow.im'.
Error: Texture 'boil_shadow/window-windowalpha.texture' is missing or could not be loaded for mesh 'boil_shadow\boil_shadow.im'.
Error: Texture 'boil_shadow/spring.texture' is missing or could not be loaded for mesh 'boil_shadow\boil_shadow.im'.
Error: Texture 'boil_shadow/digit_6.texture' is missing or could not be loaded for mesh 'boil_shadow\boil_shadow.im'.
Error: Texture 'boil_shadow/digit_5.texture' is missing or could not be loaded for mesh 'boil_shadow\boil_shadow.im'.
Error: Texture 'boil_shadow/digit_4.texture' is missing or could not be loaded for mesh 'boil_shadow\boil_shadow.im'.
Error: Texture 'boil_shadow/digit_3.texture' is missing or could not be loaded for mesh 'boil_shadow\boil_shadow.im'.
 
Have you still got that folder I sent you with the tga's and bmp's etc.
If so for eg, the env_metal for the boiler, rename the env metal tga I sent you to suit what is missing.
Just had a look. There's a boiler tga, graycoat for the grey, the digits are there, black tga.
Just re name to suit. Thats 8 off the list.
fran.
 
Ron,
That looks like a case for using my QuickShadows program to make a full shadow mesh (not a box).. It will not need any of those textures.

It's crazy having a shadow that needs digit textures. It should only need a black texture or none at all as already stated.
 
hi peter
i done that and i got it and 2 others to show fault free in native mode

i had to copy some other files and then it all worked

thanks for the help
ron
 
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