Transdem Info?

socalwb909

Photo Creator
Hello I just recently purchased Transdem. For People that already have been using this program I'm just looking for some advise, tips, pointers, links, etc... If your someone who doesn't mind helping a fellow trainz member, I thank you in advance!

-Joe
 
I spent the bulk of my time with the first import. Once you know what's going on, it's a much quicker process. What I learned so far:

1) make sure you read and follow the directions concerning importing the transdem map textures into trainz

2) exporting the dem and the raster map is done in one step

3) UTM tile objects do not conform to the landscape in trainz (by design). They either float above or below the land (can be seen in grid view). I do not use them, but your mileage may vary.

4) Do some internet searches on "colorado ogc wms" and you're likely to find some state-level web mapping services

5) you can add this link as a new server in your web mapping services dialog- has a ton of wms data:

http://dmap.nrlssc.navy.mil/ogcwms/servlet/WMSServlet?

you can see that list of servers via a standard webpage by visiting:

http://dmap.nrlssc.navy.mil/ogcwms/servlet/WMSServlet?REQUEST=


6) if you're modeling a current railroad, there is a very good chance that one of your state wms servers will have a railroads "layer" somewhere. Get your dem and overlay that railroad map, then use the route builder in transdem to lay out the line. Transdem lets you pick the track you want to use during export

7) Use the "get maps along route" to fill up your dem easily. I laid out a grid of straight lines to accomplish this. Make sure you often save "list of georeferenced maps." This allows you to open many raster maps at once, rather than one at a time

8) the PUCO servers I used were finicky and would often time out. If this happens while you're getting maps along a route, you'll notice that your other maps that were open have now been closed. Provided you've frequently saved your "list of georeferenced maps," you can open that list up while your new "maps along a route" are opened, then just resave your georeferenced list

9) I found that the seamless server (http://seamless.usgs.gov/), while a great place to get geotiffs, offers a rather poor user experience. You can get 1/3" geotiffs by changing your preferences at the download dialog. The request summary page comes up and you click on "modify data request." A new dialog pops up, and you can place a tick in the 1/3" NED AND you'll need to change the file type to geotiff (arcmis or some such thing is the default). Geotiffs are directly readable by transdem.

10) if you're working with a large dem and lots of raster maps, give the program time to do it's work during export

11) I'm using trainz 2010, so I can get the output dems/rasters/routes easily through the "import content" command and selecting the folder where the exported maps are. I believe I can get all in one step- you may have to also import the "scenery" sub-folder as a separate step, but I really don't think so...
 
thanx for that info devandavis very helpful. one question for you. just before u export your map and the "ground texture from raster map" in the "overlay bitmap box" is checked on then u export... when your viewing your new map in ts2010 is it choppy for you? I ask cause i am also using ts2010. it is choppy for me so i uncheck the box and im going to base my work off of the utm tiles! Roland Z. said its a layer problem of some sort since ts2010 uses a layer system. its not choppy for me in ts2009 but i want to build in ts2010 to take advantage of speed tree and graphics!

-Joe
 
choppy like performance stuttering in trainz/surveyor, or choppy like the graphics are fuzzy? I don't see a real performance problem with my rig, but it does take trainz awhile to fill in the details (69x81 baseboards). If you open the map for editing and then open the mini map, you can see the boards "filling in." Maybe let that process finish and then start working on the ground. If it's done filling in and you still get low frame rates, then I'm not sure what's going on. Maybe reduce your draw distances or increase your fog (or both- my pc has a weak graphics card, so I only draw out to 3000m or so).

Good luck with the UTM tiles.
 
ya frame rate wise is what i was talking about and it is killing me and i have a bad a*s computer. so ima just leave that box unchecked til there is an update for ts2010! i do wish i could just have it on my mini map only :(

-Joe
 
That's just weird- I don't understand what differences between 2009 and 2010 that would cause that. The only other thing I could think of would be to switch between opengl and directdraw to see which one works better. Native vs compatibility mode shouldn't make a difference on a blank map.

UTM tiles should offer a higher resolution than the ground cover, so that's a good thing if they work for you.
 
6) if you're modeling a current railroad, there is a very good chance that one of your state wms servers will have a railroads "layer" somewhere. Get your dem and overlay that railroad map, then use the route builder in transdem to lay out the line. Transdem lets you pick the track you want to use during export

what is a keyword or keywords i can use to look these servers up. i want to make routes in california by the way!

-Joe
 
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