Trainz Wrecks

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hert:wave:
 
Ay yi yi.

I laid down a bit of track with some random topology and a random consist to test my new JR Seaboard SD50. Due to my horribly thrown together grade & junctions, the long freight ran into...um...a bit of a snag, to say the least. (My worst wreck in Trainz history.)

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How long was that train in the spiral tunnels? It must have been over 300 cars. Strange how the whole thing falls of when the locomotives run off the end.
 
Its kinda funny how a whole consist jumps up a couple hundered feet, right on through the mountain tunnel and ends up above the terrain ... and if there is a deep chasim, or valley several railcars continue to eternally hop up and down like Mexican Jumpin' Beans.

I forget how many miles of train I had on the BC Spiral loops ( I think it was 2 miles long) ?

The I edited the config file of the PRR Abandoned Signal and converted it from being a trackside object, and I instead made it a into a scenery object, and added the tag: rotate-yz-range -94,94

The film is a colage, spliced together Fraps clips, edited in MS Moviemaker, of driver & surveyor mode, especially where she hears the train, then rotates, and leans on the signal. Then the signal tips over, she turns back and forth (looking to see if anyone noticed what she done did), and she then decides to run for help.
 
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That last picture looks like it was shot on my route, so I guess that means it has successfully uploaded to the DLS.
On closer examination, that track looks like it goes too close to the building. I think I'll shorten it.
 
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