n3v_laurence
Moderator
Hello Everyone,
The latest Plant Factory update is ready and in preparation for release. We are releasing the full patch via Trainz Plus Beta update stream to update the current live builds 129343 & 129393.
All the Plant Factory foliage assets can now be found on the DLS.
This is the release candidate build, and as such, it is safe to use with your non-beta installs.
Key Features:
For Trainz Plus Beta via the Trainz Plus Beta Stream
PC Trainz Store Only:
PC: Requires Trainz Plus 129343 (PC). This is a small patch 160 MiB for build 131950
Mac: Requires Trainz Plus 129393 (PC). This is a small patch 158 MiB for build 131985
Please report any bugs using this form: Bug Report Form
Please note, MPS features will not be available until the MPS servers have been updated as part of the release process.
Change log: (131516 to 131950)
Change log: (131307 to 131516)
Change log: (131068 to 131307)
Change Log (129620 to 129876):
Change Log (129343 to 129620):
The latest Plant Factory update is ready and in preparation for release. We are releasing the full patch via Trainz Plus Beta update stream to update the current live builds 129343 & 129393.
All the Plant Factory foliage assets can now be found on the DLS.
This is the release candidate build, and as such, it is safe to use with your non-beta installs.
Key Features:
- New Imposter system
- Improvement of texture ram limits
- Fixes for double stack rolling stock
For Trainz Plus Beta via the Trainz Plus Beta Stream
PC Trainz Store Only:
PC: Requires Trainz Plus 129343 (PC). This is a small patch 160 MiB for build 131950
Mac: Requires Trainz Plus 129393 (PC). This is a small patch 158 MiB for build 131985
Please report any bugs using this form: Bug Report Form
Please note, MPS features will not be available until the MPS servers have been updated as part of the release process.
Change log: (131516 to 131950)
- Crash fix for Asset Preview bug
- [Fix] Prebuild shader (HD shaders)
Change log: (131307 to 131516)
- [Fix] Clutter flickering in headlights
- [Fix] Highly reflective imposters
- [Fix] Crashes on specific Mac machines
- [Fix] Driver profile not rendering on Driver Control Centre
- [Fix] Imposter selection misbehaviour in satellite view
- Further tweaks and performance improvements to the Imposter system
Change log: (131068 to 131307)
- Surveyor: Imposters will now show selection outline
- Fix for bug that caused large shift in imposter appearance due to using incorrect imposter rotation
- First Filter Palette toggle box not rendering correctly
- Prebuilt shaders are included
- Assertion errors are disabled
- [Fix] Imposter render at incorrect location
- [Fix] Imposters not rendering at low camera angles
- [Fix] Slow regenerate imposters when light conditions change
- [Fix] Imposter selection highlight
- [Fix] Imposters not rendered on initial run
- [Fix] Crash caused by installing specific asset
- [Fix] Textures not reflecting headlights correctly
- [Fix] Performance impact due to speedtree imposters
- Tree transparent transition improvements for imposters
- Other general imposter improvements
- [Fix] Random Light spots for imposters
- [Fix] Crash fix related to camera changes after decoupling
- [Fix] HD terrain edge at 0m for HD baseboards (S & E edges)
- [Fix] MPS issue causing baseboards not to load
- [Fix] Speed limit fix for long trains entering & exiting multiple speed limits
- [Fix] Effects layer bindings blocking UI Interactions
- [Fix] Effect layer corruption handled by bindings update
- [Fix] Imposters not rendered at low camera angles
- Performance improvement for terrain height edits around dig holes for HD baseboards
- Several other improvements for imposter handling
Change Log (129620 to 129876):
- [Fix] 2D Imposter foliage assets will appear camera facing
- [Fix] Temporary freeze after performing Undo commands for ground edits on HD baseboards
- [Fix] Trees sometimes not casting shadows correctly
- [Fix] Issue with trees missing leaves for AMD graphics cards
- [Fix] Trees appearing as imposters floating in the distance at incorrect locations
- Misc improvements with the imposter system
Change Log (129343 to 129620):
- Foliage assets in the distance will render as 2D camera facing images
- [Fix] Improved handling of texture ram limits (caused low/blurry textures on Mac devices)
- [Fix] Crash for Load at & Call At Driver Commands
- [Fix] Clutter positions at different render origins
- [Fix] Double stack rolling stock load & copy commodities
- [Fix] Freeze due to deleting effect layer
- [Fix] Missing $stringnames
- [Fix] HUD and Controls lost of save game while loading passengers
- Process Objects behind camera option removed in System Menu -> Settings
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