Trainz Plus Beta TLR Phase 3 - 133110

I believe that the AI only recognises industries with track attached - this means that using an invisible station + custom platform (and/or a trigger for the station name) doesn’t work with the new system.
I have had no problems using invisible passenger industry tracks (example assets listed in a post above) with with normal (non industry) visible platforms and other structures. Trains stop normally, pickup and drop off passengers. I did have similar problems with the older invisible passenger industry tracks - e.g. trains not stopping.
 
I have had no problems using invisible passenger industry tracks (example assets listed in a post above) with with normal (non industry) visible platforms and other structures. Trains stop normally, pickup and drop off passengers. I did have similar problems with the older invisible passenger industry tracks - e.g. trains not stopping.
Many thanks for the list of invisible stations! I'm running a test track with them using the AI Dispatcher and so far all is working!

Looks like I have some editing to do!

Cheers,

Colin
 
While testing and upgrading my route (you are never finished. :-) )

Have thought of a couple of things.

1. Have it possible to make a line Have Priority at a junction / meeting of lines. You would have to make sure THAT ONLY 1 line would have this overwise, you would be back to square one, with both stuck. See Post #12 where I have 2 lines stuck.
2. When a line terminates, it should wait for 2 minutes. Before going back to, it's starting point. As I have found out that when a line has finished and the loco has started back to it's starting point, about half way Dispatch Manager suddenly decides to send it somewhere else. Which means that it will miss stations on it way.
 
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