n3v_laurence
Moderator
Hello Everyone,
Thank you for all your feedback with the first beta release of TLR Phase 3. Many suggestions have been passed over to the dev team. We have the next TLR Phase 3 build ready for testing. This includes some bug fixes to "Assign Task" for Passenger Lines which was causing issues and confusion in the last build as well as a several Imposter related fixes and improvements including the large transparency shift for foliage assets.
The last beta had a lot to cover with a wide range of new features. As such, the last "How to use" was a little condensed which lead to some confusion, only made worse by some bugs with Assign Task. With this update, I hope to give better instructions and examples to show the different uses for TLR Phase 3 Passenger Line features.
Similar to last build, please give extra time for compiling shaders to complete on first run of the build, however this update should not require the EDBR to be performed.
Key Features:
Understanding Dispatch Manager and Passenger Lines:
Dispatch Manager will assign available trains to tasks both freight and passenger related. Passenger tasks are generated by Passenger Lines. Enabling Dispatch Manager, by default, will generate Passenger Lines as part of the status change (and this can be turned off). It will then assign the tasks to available drivers (which also require available rolling stock). An option to disable Automatic Passenger Dispatch can also be found in the Advanced Living Railroad settings.
Fully Automatic Dispatch example:
Note: More passenger lines can be assigned by Dispatch Manager, but in the above case, only Kat is available
For those that wish to create specific Passenger Lines, this can be done and still be used with Dispatch Manager or the passenger lines can be completely manually assigned. To prevent unwanted lines being generated, the user can disable auto generation and instead manually create the passenger lines.
Manually created Passenger Lines example:
Observe: After a short period, Dispatch Manager will assign the passenger train to a passenger line (along with any freight trains to freight tasks). As the automatic line generation is disabled, it will assign the best match available passenger line, in this case the single loop line manually created.
Note: The above example uses the "Automatic Passenger Dispatch"
Passenger Lines can also be created and assigned as tasks without the use of Dispatch Manager. When the task is assigned to a player, the player will see corresponding navigation points to execute the task, and be left to drive to the navigation points as they see fit.
Using manual Passenger Lines - Assign Task example
Change Log: (132513 to 132833)
Known Issues:
REMINDER:
** Please ensure you have a backup of your local data folder before using it with Trainz Plus Beta **
INSTALLING & PATCHING:
For Trainz Plus Beta via the Trainz Plus Beta Stream
Trainz Store Only:
PC: Requires Trainz Plus 132513 (PC). This is a small patch 25 MiB for build 132833
Mac: There is no Mac update at this time
Please report any bugs using this link: https://n3vgames.typeform.com/to/xRdryu
Thank you for all your feedback with the first beta release of TLR Phase 3. Many suggestions have been passed over to the dev team. We have the next TLR Phase 3 build ready for testing. This includes some bug fixes to "Assign Task" for Passenger Lines which was causing issues and confusion in the last build as well as a several Imposter related fixes and improvements including the large transparency shift for foliage assets.
The last beta had a lot to cover with a wide range of new features. As such, the last "How to use" was a little condensed which lead to some confusion, only made worse by some bugs with Assign Task. With this update, I hope to give better instructions and examples to show the different uses for TLR Phase 3 Passenger Line features.
Similar to last build, please give extra time for compiling shaders to complete on first run of the build, however this update should not require the EDBR to be performed.
Key Features:
- Passenger Support (TLR)
- Advanced Dispatch Settings
- Automatic Runaround Support
- Full Imposter Support
- S20 Bulk Replace options
- S20 Inspect Baseboard
- New Build version 5.7
Understanding Dispatch Manager and Passenger Lines:
Dispatch Manager will assign available trains to tasks both freight and passenger related. Passenger tasks are generated by Passenger Lines. Enabling Dispatch Manager, by default, will generate Passenger Lines as part of the status change (and this can be turned off). It will then assign the tasks to available drivers (which also require available rolling stock). An option to disable Automatic Passenger Dispatch can also be found in the Advanced Living Railroad settings.
Fully Automatic Dispatch example:
- Drive KSC2 - Dispatchin the action
- Open Driver Control Centre
- Assign Kat to Automatic Scheduler
- Open Dispatch Manager
- Enable Dispatch Status
Note: More passenger lines can be assigned by Dispatch Manager, but in the above case, only Kat is available
For those that wish to create specific Passenger Lines, this can be done and still be used with Dispatch Manager or the passenger lines can be completely manually assigned. To prevent unwanted lines being generated, the user can disable auto generation and instead manually create the passenger lines.
Manually created Passenger Lines example:
- Drive KSC2 - Dispatchin the action
- Open Dispatch Manager
- On Dispatch Manager, Select Passenger Stations from the drop down list to list all the stations in the route
- Click on the status of a station you wish to create a passenger line for and select "Show Passenger Lines for <Station>"
- Right click the Passenger Lines window and select Add Line...
- Add required stations and set the type of Line you wish - For this example:
- Open Show Passenger Lines Westside
- Add Line
- Add Westside Station
- Add St. Nicolaas Station
- Set Type: Loop
- Assign a name to the Line if required
- Select Save Changes
- Manually create a passenger line (as above)
- Open Dispatch Manager
- On the drop down menu for Dispatch Status, select "Show Advanced Dispatch Settings"
- Under Categories, change Global -> Passengers
- Disable Automatic Line Generation
- Close the Advance Living Railroad Settings
- Open Driver Control Centre
- Assign Passenger trains to Dispatch Manager - in this example, assign Kat to Automatic Scheduler
- Assign any other Freight trains to Dispatch Manager
- Enable Dispatch Status
Observe: After a short period, Dispatch Manager will assign the passenger train to a passenger line (along with any freight trains to freight tasks). As the automatic line generation is disabled, it will assign the best match available passenger line, in this case the single loop line manually created.
Note: The above example uses the "Automatic Passenger Dispatch"
Passenger Lines can also be created and assigned as tasks without the use of Dispatch Manager. When the task is assigned to a player, the player will see corresponding navigation points to execute the task, and be left to drive to the navigation points as they see fit.
Using manual Passenger Lines - Assign Task example
- Drive KSC2 - Dispatchin the action
- Open Dispatch Manager
- On Dispatch Manager, Select Passenger Stations from the drop down list to list all the stations in the route
- Click on the status of a station you wish to create a passenger line for and select "Show Passenger Lines for <Station>
- Create passenger lines either manually (as above) or perform a "Generate Lines"
- For a created line, right click and select "Assign Task" ->
- Assign to "Myself" - will assign the Passenger Line task a players driver with the appropriate rolling stock available
- Assign to "Automatic Scheduler" will assign the Passenger Line to a driver with the appropriate rolling whom is also assigned to Automatic Scheduler
- Note: This can be done without enabling Dispatch Manager, as long as an appropriate driver has already been assigned to Automatic Scheduler
- Assign to specific driver - will assign the Passenger Line to specific driver with the appropriate rolling stock available
Change Log: (132513 to 132833)
- [Fix] Stall when enabling generating lines
- [Fix] Failure to Assign Task on first attempt for Passenger Lines
- [Fix] Driver commands not correctly refreshing
- [Fix] PF trees placed with incorrect rotation
- [Fix] Large transparency shift with imposters for foliage assets
- [Fix] Improvement to Imposters for non-foliage assets
- [Fix] Undo of a Junction creation causing offset of other trackside assets
- [Fix] Filter and Asset Palette bugs
- [Fix] Blue texture after bulk replace on HD Terrain
- [Fix] Several Inspect Baseboard bugs (incorrect texture % usage, delete textures when multiple versions used, undo after several texture deletes)
- [Fix] A route specific case which had constantly increasing path searches
- Added entries to Activity Logs for failed dispatch message (Assign Tasks)
- New TLR banners
Known Issues:
- This build lacks precache shaders. Stuttering and small freezes during first loads of routes is to be expected as well as longer initial load times. 'Compiling Shaders' can be seen top of the screen during initial runs and slow performance is to be expected during this process. This process is slower in this build and may take longer than expected
- Assertion Errors are enabled for this build. Trainz will pause until Assertion Errors are closed. Users can select Continue and Ignore Errors. (Reporting when these occur with bugs will help with troubleshooting)
- MPS is not supported for this build
- Some rotation of Imposters may appear slow
- Saving sessions will occasionally be marked as faulty
- TurfFX is disabled for pre-release builds
- Passenger Lines can not be assigned platforms
- Clutter highly reflective at night
- Some menus are missing backdrop on first view
REMINDER:
** Please ensure you have a backup of your local data folder before using it with Trainz Plus Beta **
INSTALLING & PATCHING:
For Trainz Plus Beta via the Trainz Plus Beta Stream
Trainz Store Only:
PC: Requires Trainz Plus 132513 (PC). This is a small patch 25 MiB for build 132833
Mac: There is no Mac update at this time
Please report any bugs using this link: https://n3vgames.typeform.com/to/xRdryu
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