Trainz 2013?

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clarelvsroxy

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I was just wondering if Auran were working on/planning on releasing that anytime soon. I got into the world of trainz after buying trainz 2012 and I can see that even although the idea has been going for many years there are still quite a few basic bugs that need ironing out. Probably the one the annoys me the most is say you have a hill beside a track with flat land on the other side at track level, and you drive a train past it at night with its lights on, the light will shine straight through the hill and a beam of light will emerge from the other side. Also, if your train passes through a tunnel at night the entire hill lights up and looks kinda weird. I mean come on auran, how long does it take to fix such a basic error as that?
 
I mean come on auran, how long does it take to fix such a basic error as that?

Well, to start with, it's not an error but a very deliberate optimisation. Simply rendering in full 3D was considered state-of-the-art when Trainz was conceived, and attempting to ray cast or shadow map was not feasible in realtime.

Adding this kind of lighting feature is certainly possible (within limitations) given today's GPU performance, however would require a fundamental rethink of the Trainz graphics systems. So as to your question on how long it would take, the answer is "roughly 1-2 man-years."

kind regards,

chris
 
the answer is "roughly 1-2 man-years."

Somehow I doubt that. That's about how long it takes to design a game from scratch and all they need to do is apply a fix that makes terrain and objects block light instead of of letting it pass through. Anyway I was just wondering if they were working on trainz 2013 yet.
 
Just had a thought, and I'm pretty sure the problem is at coding level and not anything more complicated than that.
Have you ever noticed that when a train comes off the end of a track it flies up the hill and not through it? This is not the same for objects like buildings the train passes through them instead without losing any speed at all as if there not even there.
This suggest to me that terrain is semi-solid while terrain objects are not solid at all, meaning that terrain will let light pass through it but not trains, and terrain object are not solid meaning that they will let both trains and light pass through them as though they weren't even there.
I feel for certain that somewhere deep within the code level, there is lines of code that identify terrain a semi-solid, light but not trains can pass through it and terrain objects are not solid at all, light and trains can pass through them. A serious oversight by a company that just seems company that seem overly concerned with selling their product rather than making it a good quality game. I can overlook a lot of bugs in the game, and there are a lot of them. I noticed that trainz also doesn't receive updates or patches like on the other games do. If I wasn't so obsessed with trains in general, I would seriously consider whether I should buy any future trainz releases. Auran just seem to be a company that say 'We've got your money now. Here's your crappy game and there's nothing you can do about it.
 
to design a game from scratch and all they need to do is apply a fix that makes terrain and objects block light
In modern games the shodows created with the ray cast. And jet engine, which is the core of trainz, doesn't support it at all.

Somehow I doubt that.
By the way WindWalkr is the lead programmer of N3V, so he knows the situation much exactly then others. I agree with him, to create or adapt trainz to new game engine two years of work is necessary (for single programmer). Or 3 ​programmers for 1 year.

 
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By the way WindWalkr is the lead programmer of N3V, so he knows the situation much exactly then others. I agree with him, to create or adapt trainz to new game engine two years of work is necessary (for single programmer). Or 3 ​programmers for 1 year.


Then clearly they need more developers, its not like they don't have the money for it. 3 is quite pathetic as some of the best games take a team of 50 developers 2-3 years. The issue to me appears to be severe lack of man power.
 
Then clearly they need more developers, its not like they don't have the money for it. 3 is quite pathetic as some of the best games take a team of 50 developers 2-3 years. The issue to me appears to be severe lack of man power.
Perhaps you would like to invest some money in N3V so that they can afford to expand their programming team. You obviously have no idea of the economics of a commercial business. To afford investment you have to make a profit. N3V is a small company and cannot afford the mega bucks that say Apple can.
 
Then clearly they need more developers, its not like they don't have the money for it. 3 is quite pathetic as some of the best games take a team of 50 developers 2-3 years. The issue to me appears to be severe lack of man power.

Perhaps you should look into the history of Trainz and how it nearly ceased to exist before you start having imaginative ideas about how much profit N3V are actually making. I would be interested to see what games you have coded for as you seem to be an expert in this field?

Don't receive patches? http://online.ts2009.com/mediaWiki/index.php5/Trainz_build_versions.
 
Perhaps you should look into the history of Trainz and how it nearly ceased to exist before you start having imaginative ideas about how much profit N3V are actually making. I would be interested to see what games you have coded for as you seem to be an expert in this field?

Don't receive patches? http://online.ts2009.com/mediaWiki/index.php5/Trainz_build_versions.

That's my point decent games are automatically updated you don't have to go hunting for them.

Edit: Plus that link doesn't even contain patches just a list
 
You obviously have no idea of the economics of a commercial business.

Wanna bet? N3V is seemingly more and more like a two-bit operation operated by a couple of friends who think they know everything.

Anyway I came here to make my point that the game is lousy and doesn't deserve all the five star ratings it gets from reviewers, not to argue with lousy beer swiggers who have nothing better to do than troll forums.

Evidence to support this: Just checked the Auran store, and it appears they only sell cheap lousy games, for example Hotel Giant 2. Ah I remember that well, bad grammar, broken English in text boxes.

Why don't you guys try this on for size 'More fool you Clare for being conned.'?
 
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You seriously think that auran is just a group of friends? You must have no idea how far trainz has came from its original version then. Trainz is not like your average game, the people that work on it they try their best to simulate just what its like to be operating a real train. They have to deal with things like every train is different physics, aspect, weight ratio, and traction. You haven't the slightest idea how much goes into making a game like this. If your not satisfied and sense you clam its a piece of cake to code why don't you go make a train simulator yourself and just see how much goes into it?
 
To be honest beattie your right it takes time and work to make something like that it doesn't happen right out of the gate besides TS12 is very realistic. And awsome!
 
You seriously think that auran is just a group of friends? You must have no idea how far trainz has came from its original version then. Trainz is not like your average game, the people that work on it they try their best to simulate just what its like to be operating a real train. They have to deal with things like every train is different physics, aspect, weight ratio, and traction. You haven't the slightest idea how much goes into making a game like this. If your not satisfied and sense you clam its a piece of cake to code why don't you go make a train simulator yourself and just see how much goes into it?

You are correct trainz is not an average game it's a below average game compare it to moddable titles like GTA: SA and The Sims 3 and you'll see how cruddy it really is. And as for your 'go make one yourself remark', didn't I already say it takes a team of competent developers sometimes up to 50? I see you're from Virginia USA anyway, angry republican no doubt. That very response was indicative of that.

In the UK we have what's called trading standards. I know you americans might be used to handing over your money and getting crap in return but here we expect good quality for our money and if NV3 can't abide by this, then they really shouldn't be selling their products in the UK. I have a good mind to get my solicitor involved...
 
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I just want to get three things straight. First I don't care about politics I dislike what they do and I am not a republican or democratic. Second I don't appreciate your way you treating other americans thinking their trash. Thirdly I don't don't spend my money on cheap things. That's all I wanted to correct here.
 
You are correct trainz is not an average game it's a below average game compare it to moddable titles like GTA: SA and The Sims 3 and you'll see how cruddy it really is. And as for your 'go make one yourself remark', didn't I already say it takes a team of competent developers sometimes up to 50? I see you're from Virginia USA anyway, angry republican no doubt. That very response was indicative of that.

In the UK we have what's called trading standards. I know you americans might be used to handing over your money and getting crap in return but here we expect good quality for our money and if NV3 can't abide by this, then they really shouldn't be selling their products in the UK. I have a good mind to get my solicitor involved...
I just want to add one thing, you complain that Trainz now is a "below average" game, I honestly think you have no clue how had it is to make anything AND retain backward comparability for the most part. Most other games you have to buy new stuff for the new game. If Auran did take the route of making it an "above average" game, you would still most likely be here complaining that oh my old stuff doesn't work now so just be happy with what you have now.
 
To tell the truth, i think Auran should wait a couple of years before they make another Trainz, for they can get a bigger fan base, and let the technology world get more advanced. and why would somebody from the UK make fun of someone he probably doesn't know, make fun of someone in the US, And it hurts me because you called out the first US settlement state, Virginia. I am not trying to start a war on this forum, but please keep the criticism away. there is other places for that besides here.
 
If Auran did take the route of making it an "above average" game, you would still most likely be here complaining that oh my old stuff doesn't work now so just be happy with what you have now.

Once again you are wrong, if my game was out of date I'd at least upgrade before complaining. You really should give the hypothesizing a break because you aren't good at it.
Second, if I didn't mean this clearly. I don't think of all americans as trash just the redneck homophobes you find in the middle and western states who attack anyone who isn't in their own little clique. Hey I'm a lesbian by the way, I'll bet you think that is reeeeeally disgusting lol.
 
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