Trackmarks

CSX6227

New member
Does anyone here know how to fix trackmarks,because my road only stop at them in reverse not head on. But when they do they stop maybe s short distance ahead of it and seems like something is in front the trackmark.Latly I set all the trackmarks at o.oo so the trains can all be lined up for the night....any Ideas???:)
 
By lining your trains up do you mean side by side or one behind the other? If it one behind the other the track marks maby to close as to were one train is stopping the other before it reaches the track mark. If it's side by side I don't know why that is happing.
 
The trains will usually stop short of track marks, and not on them for some reason.

Trackmarks can be rotated in Surveyor. Choose the track then trackside items, and use the circular arrows to rotate them in the direction you want. You could also use trackmark and trigger tab, which has the same rotate function on it.

Track marks face the direction that you placed your track.

John
 
Ok as of now all trackmarks are sets at 0, I run passenger trains that have two ends a cab car and engine. The cab car end heads to the trackmark with no problems but the engine stops short aheads of the trackmark and "!" pops up next to the drivers icon...any ideas??
 
Hmmm
one thing I never reset the trackmark settings...........
two how close is the trackmark to a signal? too close it will stop due to the signal........or as in three over run etc......
three your using 2006 are the engines 2004? if so the engine spec files run a bit hazey I ve found so I changed all engine spec files in config. to default F7
for 2006 and all engines and AI do what theyre suppose to..........

Dave =)
 
Ok a better way to explain this problem is:

Speed limit from Layover trains is 20mph: 3 tracks

|--(trackmark)---------- 1 Train(Engine)
|--(trackmark)---------- 2 Train(engine)
|--(trackmark)---------- 3 Train(engine)

This is my normal train Layover yard style which includes lining them up for the night. The problem I have with my engines is lining them up exactly at the trackmarks. Not a distance away like above.:)
 
beyond the track mark is that the end of the track? If soo then you have to extend the track or move the trackmarks closer to where your trains are
l-------TM-----E-----
l---TM-----E
^ to close
Edit---If you set your Trackmarks to 00.05 then the engine will stop right on top of your TM pervided your TMs are not to close to the end of the track.(bumpers,signals,another train)
 
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I don't know if this helps. It looks like you have track ends (buffers) beyond the trackmarks. What you need to know is that a track end is actually a signal that displays a permanent red (stop). If you have a siding with no track end, then the signals leading to that will not clear because they see it as "unsignalled track". Put the track end, and the preceding signal will clear to yellow, to allow the train to proceed at reduced speed towards the siding.

Now, I guess what you have happening is that the train approaches the track end, and stops behind the signal as it always would. But this means it stops short of the trackmark, so it cannot reach it. Hence the exclamation point on the driver's face. If you look at the notification area you will probably see a message something like "Driver XXXX waiting for track clearance".

You have a couple of options. One is to just move the trackmarks further away from the buffers (track ends), but this means you can't get the trains to stop nicely close to the buffers. Another is to extend the track then use some "Dummy Buffers". These are scenery items, and the train will actually drive right through them. My favourite solution though is very simple. Put an invisible signal between the trackmark and the track end. The invisible signal will display a yellow (caution) aspect, so the train will pass it if necessary to reach the trackmark. The train though will then approach the siding under a green light (because the signal before the siding will see the yellow invisible signal, not the red trackend). So be sure to have a suitably slow speed limit on the approach to the siding so you don't get the trains crashing into the buffers.

Look for Dummy Buffers or Invisible Signals on the DLS.

This one puzzled me somewhat when I first started building with Trainz.

Hope this helps

Regards
Chris
 
I find that AI drivers do not stop at the trackmark but about a locomotive length short of it. If you want to stop your trains adjacent to the buffer stops (track ends) try placing a dummy buffer stop, like chris suggested, a trackmark about half a loco length beyond the dummy buffer stop on a section of invisable track and finally an invisable signal at the end of invis track. Test it out and adjust the track marker to suit your needs.:cool:
 
csx,

In Section 11.8.8 of the Trainz manual there are instructions describing how to change Trigger radius. It also works with Trackmarks. Do what it says to do with a Trigger, but on a Trackmark instead. If you want your trains to stop closer to the Trackmark, this will tell you how.

Art
 
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