Tr 2022 possible graphics glitch?

RJPugh

V-Gauge pioneer
One of my routes has developed some strange graphical issues. First, the nearby water body flickers like a failing lightbulb. Were I an epileptic this would be a danger! Second, there are a few areas where the ground texture seems "phased." I tried to paint over one of these areas, but no effect.

Do either of these issues sound familiar to anyone? If so, is there a way to fix this? This problem seems to be restricted to only this one route, so it's probably file specific. Sadly it's the route I've been working on for a while so if I can avoid reverting to an earlier save, that would be great.

Thanks in advance,
RJPugh
 
the nearby water body flickers like a failing lightbulb
The most common cause of the "flickering" is that the water effect layer is at exactly the same height as the ground. You need to alter the height (up or down) of either the ground or the water in those affected areas. Use the brush tool height action (if using Surveyor 2.0) to raise the height of the water layer or lower the ground to make the water layer clearly visible above the ground OR lower the water layer or raise the ground to hide the water.
 
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