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I can check that one to see if I am correct - sometimes though, the large size is due to the texture being high-resolution (1024x1024 or larger).
Shane
Hi Shane,
As you know ive been trying my route out on a number of tests (which you've helpt me with)
Just tried my highest which is CL Ballast - 01 which is 42.71 MB and nearly covered alot of my route with it and i still get 60 plus frames per second ....so as per usual i think your right
Just checked the biggest asset i've got in CM and its M: (P,E) UltraTreez - Sugar Maple 01 (Perfect Series / Early Fall) which is 338.23 MB
I placed 70 of these in a very short space (4 to 5 lengths of a class 66) and got 40 to 42 FPS and no lagging all ran smooth..
I've never made anything for trainz so don't know the in's and outs how assets are made , But at this size i would think it would cripple my computer but it doesn't.....and just a few months ago a small house or some building i DL was killing the FPS.
Anyone got higher than 338.23 MB not counting route/sessions and still running ok? i'd love to know.
Regards
Brad