Time of the month for TS12 SP1

Hi all, it's reassuring that it is not just me that seems to be suffering this fate, I was beginning to think It was all in my imagination.
Why is N3V doing this to us, Please, if your reading this N3V, take another look at how you implement the DRM process, and change this disaster to something less intrusive.
As John said it will screw up my TS12 instalments if I try to do anything on the keyboard when it decides to run. the game is often unplayable for weeks at a time, in fact I have stopped using trainz as a consequence .
Your now looking at a virtual Farmer, but I think I will soon get board with it, after I have worked out how to do everything.


@Shane, Yes Shane, I do have Murchinson2, and I think I know what your getting at, Yes it does have two errors every time it loads so does SnC.
I did find that, if I loaded them separately by deleting the second instalment, then letting it load the next time I went on line, it would install correctly.
But I hoped that N3V would have fixed this by now. No such luck.:(

The reason I asked about Murchinson 2 is that I am aware that the creator of it is in the process of updating it to correct some issues raised by N3V. In addition to this, N3V have been updates to certain TRS2004 assets that are used by this route.

Shane
 
Thank god I don't have SP1. I didn't even know it validated content in the middle of a session!
Admit it N3V, SP1 is a disaster.
 
Thank god I don't have SP1. I didn't even know it validated content in the middle of a session!
Admit it N3V, SP1 is a disaster.

So far, I haven't had it try & validated content in the middle of a session, maybe it's down to what you've installed from
other sites, but as far as I know, GOD has nothing to do with it, I have SP1+HF4 + DLC content & this validation thing
has not shown it's ugly head at my end, maybe it's because some trainzers are asking too much from their systems. ;)
 
So far, I haven't had it try & validated content in the middle of a session, maybe it's down to what you've installed from
other sites, but as far as I know, GOD has nothing to do with it, I have SP1+HF4 + DLC content & this validation thing
has not shown it's ugly head at my end, maybe it's because some trainzers are asking too much from their systems. ;)

Agreed, no sign of any problem here with either install of SP1 HF4 with or without DLC.
 
So far, I haven't had it try & validated content in the middle of a session, maybe it's down to what you've installed from
other sites, but as far as I know, GOD has nothing to do with it, I have SP1+HF4 + DLC content & this validation thing
has not shown it's ugly head at my end, maybe it's because some trainzers are asking too much from their systems. ;)

I don't think my system is at fault, or is that just a little dig at Windows 8.1 OS?
but I would like to know why some of us are affected like this, and some have no trouble at all with it.
I have often wondered if it has to do with what route people take to get to the final build number, but then there could be a multitude of reasons why this problem occurs, maybe some day the problem may surface to the top. I just hope it's more sooner than later.

At least we know that it exists, at the very least that's a start.
 
Last edited:
Jonathan, not a dig at Win.8, I haven't used it myself, I've only just started using Win.7 now that support for XP is going.
Some say Win.8 is the 'Bees knees', while others say it's rubbish, all I know is that Microsoft are already saying that Win.9 is
on it's way shortly & Win.8 will not last as long as the other Op systems, but I think that's got more to do with lack of sales in
the business community for reasons I know nothing about.
 
Interestingly... today I also have a lot of missing assets/dependencies along with a very long verification. We've also had the time change back to standard time. Spring ahead as they say... this is similar to the issue back at the beginning of the year I wonder.

John
 
I have often wondered if it has to do with what route people take to get to the final build number

Probably have a valid point.

Lets chuck this into the pot.

I found some time ago that importing Userdata with Content manager or downloading via FTP from the black pages, causes additional problems in that everything gets changed to Locally Modified and thus warnings and possibly errors that should only be visible to the original creator or person who edited an item, are appearing to the end user. When downloaded from the DLS using CM the same items are not showing the warnings.

Using only CM for the DLS and not ftp then import, avoids this issue. For restoring Userdata, a simple Copy and Paste plus a QDR restores your data as it originally was and is a heck of a lot quicker than importing anyway.

Unfortunately there are 1001 posts on here recommending to import UserData , I've had very little problems since I stopped doing that.

Why locally modified? Importing requires CM to commit the item as part of the install process thus making it locally modified, whereas copy and paste involves no Installing or committing and the QDR just updates the database to reflect the assets you have.

Not saying I'm 100% correct here but as I see it.
Patching? If you have warnings before patching they either need fixing before running the patch, else accept they may well become errors after patching. Having a lot of DLS items showing as locally modified will also attract additional new warnings and probably errors again targeted at the creator not the end user.
Many of those missing thumbnail messages, which are for the creator not the end user, were only showing because of the items being locally modified, delete and download again from the DLS and the warning is gone. I always run a QDR before patching, usually avoids any nasty surprises after running a patch.

Doing a fresh install patching up to date and then importing the userdata will create the locally modified problem, that's how, with SP1, I discovered the locally modified issue, the number of errors and warnings were unbelievable, so I just deleted the local and Original folders folder and copied from the old install and ran a QDR, errors were down to a few of dozen.

After patching do not dive straight into Driver or Surveyor but enable the data process Windows, if not already enabled, then start Content Manager. When you start CM, it will probably start a validation, let it finish before going anywhere near Surveyor, Driver or downloading stuff from the DLS, if it takes half an hour leave it and go walk the dog or something ;o)

Continual Validating? May be related in some way to the locally modified issue but also could be related to those who have messed up DLC downloads which keep trying to download again. I was lucky and managed to get both Murchison and SnC without any issues as far as installing was concerned and they have not attempted to download again since. I see no sign of any additional validation other than what you would expect after adding new assets, which should AFAIK only equate to the number of items you have added not as seems to be the case with some, revalidating everything!

Need to find the common denominator for those that are having the problem, such as problems with one or more DLC downloads or maybe one DLC download all those affected have got, that sort of thing, so you can if needed give N3V something to work with.

If it was DRM related we would all be suffering, currently some of us are not........... probably going to regret saying that now!
 
I found some time ago that importing Userdata with Content manager or downloading via FTP from the black pages, causes additional problems in that everything gets changed to Locally Modified and thus warnings and possibly errors that should only be visible to the original creator or person who edited an item, are appearing to the end user. When downloaded from the DLS using CM the same items are not showing the warnings.

Using only CM for the DLS and not ftp then import, avoids this issue. For restoring Userdata, a simple Copy and Paste plus a QDR restores your data as it originally was and is a heck of a lot quicker than importing anyway.

!

Hi Malc, I think you may have something there, as I have been loading content every which way there is, so there are quite a few that are showing phantom faults, but if I put them through the find faults process, they disappear from the faulty tab that I always make for myself.... Now there's a thing that has always bothered me, out of all the preloaded search filter tabs there are, why isn't there a faulty tab?
Maybe I should delete and reload all these that show up as phantoms?
I also know that there are a lot of contents that do not show in the game or the railyard, yet they do not show as being faulty or having faulty content or there content having faulty content. How exactly the CM works has always baffled me, the fact that it works at all surprises me even more.

@Kev, Yes your right about that, most companies want an OS that is simple to get along with and has no distractions, they most certainly don't want workers downloading thousands of apps onto there machines.
Win8 is more multimedia based, companies don't like it much for that reason, they want something similar to Windows 2000, or NT, also it needs to be a lot more backwards compatible with old and often bespoke software.

@John, It does look a lot similar to that event, and makes me wonder if there has been another server fault, not heard anything from N3V though.
 
Hi Jon,

I ran a QDR today and then verified again after that. The process took all day on my system and I still have a ton of missing dependencies exactly like before. I am submitting a ticket to the helpdesk and hopefully N3V can take a look. Just like last time this incident has broken built-in assets as well. I have 1429 broken assets (missing dependencies) of which 505 are built-in.

@Mac - I too have added assets as the need fits with many of them as CDPs as I have installed foreign content which I have no intention of sharing as well as stuff from a route I've been working on with someone else. Unfortunately, it's incidents like this that bring progress to a halt as this affects not just train cars and locomotives but interactive industries as well.

John

EDIT: I submitted a ticket for this issue. This definitely appears similar to January.
 
Last edited:
G'day, my install was done from a clean install from disc and I used the all in one patch with out problem, I installed from DLS but did not install any DLC and things were going great. I then came across a couple of routes which needed S&C and Murchison so I relented and installed the DLC, big mistake, although it all installed fine all problems started from that point.
For me the DRM handling of the DLC content has caused more problems to users than any benefits N3V purports there to be.
Regards
Barrie

Things are that bad I have abandoned TS12 patched and gone back to TS10.
 
G'day Barrie, That is interesting to know, from the time you loaded Murchison & SnC, did It start validating everything and were there any errors show up when you loaded both of them? I might try reloading both of them my self, but only load the first parts of the download, then reboot the computer and then download the second part's, to see if that will fix the 2 errors issue.

Sorry to hear that you've had to revert to TS10.
 
G'day Barrie, That is interesting to know, from the time you loaded Murchison & SnC, did It start validating everything and were there any errors show up when you loaded both of them? I might try reloading both of them my self, but only load the first parts of the download, then reboot the computer and then download the second part's, to see if that will fix the 2 errors issue.

Sorry to hear that you've had to revert to TS10.
G'day, I only installed one DLC file at a time and had no errors, it did not continuously validate but if I did not start the PC for a day or so off it would go and you could not do anything until it finished. It did not download anything but I often had missing deps which were DLC which messed up routes or sessions because of the missing assets and the only cure was to delete the route or session and reinstall it. Database repairs seemed to mess up more then they repaired.
Regards
Barrie
 
I am uncertain if I understand the problems mentioned here. Asset validation has nothing to do with DRM. Validation tells you if an item is faulty or has faulty dependencies. An item may be validated if any of it's dependencies are changed.

I was having an issue with a certain 12,000 or so assets being re-validated all of the time, but I found the reason this was happening.

1. I have Raildriver installed. What this means is that any time I use a locomotive in driver the locomotive's enginespec config file is opened for edit out of the database so raildriver can read the contents.
2. I use CMP often and I had checked "Automatically commit assets" in the settings. This means that each time I used CMP it would commit the engine specs again. This caused all of the dependent items to queue up a validation.
 
Update again...

So logged into CM just now and I am now down to 58 updates. 56 are due to a missing mesh table by wedge_antillies and a couple of trees belonging to a route I have. Not a major thing as far as I'm concerned and I can carry on with my route work. But why did the problem disappear the next day? This is what concerns me.

I also auto-commit assets but don't have a Rail Driver unit. There is something weird here and I do wonder if it does have to do with a validation and verification search for out-of-date assets as this is seems to go hand-and-hand with the missing dependencies I had. If the DLS for some reason gets out of synch with the installed data, such as when the time changes or for other reasons, we see this update-check start.

John
 
G'day John, these problems (for me) ONLY occur in TS12 SP1 + and ONLY after DLC assets were added. TS12 pre SP1 and all previous trainz versions do not have this issue. So something in TS12 SP1+ is not right, I hope this can be sorted and does not carry over to T2. I have done a fresh install of TS12 and used the all in one patch and NO DLC will be installed as I know from previous experience this will not have any issues unless DLC are added.
Regards
Barrie
 
G'day John, these problems (for me) ONLY occur in TS12 SP1 + and ONLY after DLC assets were added. TS12 pre SP1 and all previous trainz versions do not have this issue. So something in TS12 SP1+ is not right, I hope this can be sorted and does not carry over to T2. I have done a fresh install of TS12 and used the all in one patch and NO DLC will be installed as I know from previous experience this will not have any issues unless DLC are added.
Regards
Barrie

Hi Barrie,

It's the same situation here. There is something different on now the database works. Maybe there was a change that occurred on both the server side and on the client side, meaning with Content Manager. I sure hope this issue is resolved at some point as well.

John
 
What I would like to know, is why do we get this problem happen only at the start of the month, or has it been only a coincidence so far, I have never had it happen any time in the middle of the month, DRM may not be directly to blame, but I do think it triggers the problem off, what ever it is! As for losing all my DLC content, I do hold DRM directly responsible, surely it can be delayed for a week or two to give the user time to get on line, then check the originality of the game, so we don't have to go through this fiasco Of having to reload everything back to the way it was.
 
G'day all, I have not used TS12 61388 for over a week and fired it up a short time ago, lo and behold it jumps straight into it's validation (see below screen shot) and if I was to have gone straight into trainz and started a session it would be jerky as hell, as I have said before this was not happening until I loaded the DLC content. If it has nothing to do with DRM why did it not do this without DLC???
TadnUtils.jpg

This is not good that someone launching straight into trainz should have this happening, if it had nothing to do with DRM why did it only happen AFTER installing DLC content which did NOT have any faults on install.
Regards
Barrie
 
Back
Top