//! Gets the current game time.
//
// Returns:
// Returns the current in-game time as a normalize value in the range of [0.0 - 1.0] where
// 0.0 is midday, 0.5 is midnight and 1.0 is back to midday.
//
// See Also:
// \ref timeSecs "Time Values"
//
public native float GetGameTime(void);