Hi Michael, Nice shot from you and thanks for this new loco !!!! RMM trees is a good alternative to Pofig's trees search for content st_rmm .
Ken,.....as always, great pics !
Pierre
Bonjour Pierre;
You are most welcome on both counts.
I do know about rmm's trees. Here is my problem; and I only mention it in case someone has figured out a way a better way to solve it.
The route in question has 128 of these: "<unknown asset> ... <kuid:429786:100473>" The way I started to fix was to:
1. paste the kuid into the Content Search filter of an open TS12 route which has all the rmm trees in nice, neat rows,
2. I look in the Forum thread (pofig, rmm Tree names) and see if there is a match. (It only rarely helps) An alternate is to use the Search Filter to select on height.
3. when I have found a match, the editor is applied to both assets. (If you know what I'm doing, good. If you don't I'm not going to tell you).
This can take from 80 to 120 minutes per tree, or 2 to 3 months to fix someone else's payware route.
/criticism on
If N3V had done a proper job on the Bulk Asset Replace/update ... tool, it would allow users to replace Faulty Assets with ones which aren't.
/criticism off
My solution was to create 3 routes, using TransDEM, where each route seamlessly connects to each adjacent route. This took about 2 weeks.
I am not going to work on these routes until the next version of TAN:E, on the chance that N3V will move to SpeedTree V7 or V8 as I have enough work ahead of me finishing The Kettle Valley Railroad and CPR BC East.
I can't babble on without showing a little respect to the Thread...
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A T1a Selkirk just south of Castlegar, BC
Thanks & Cheers,
--Michael.