torino72: My plan is to make versions for both TS12 (build 3.5) and T:ANE (build 4.3). I realized that if I made them without Level of Detail (LOD) for TS12, while they would work in T:ANE they would give off warnings about the absence of LOD in Content Manager. And as you mentioned, if I made them only for T:ANE, those with lesser versions would not be able to enjoy them. Therefore, what I have started doing is making TS12 versions with four levels of LOD included and then make a T:ANE version of the same tender. There are differences in the folder and config.txt configurations between the two. Also the TS12 version will have its our KUID number and the T:ANE version will have another. Furthermore, since I am employing NumberIT by Eldavo, the respective tenders while have different running numbers. Since railroad companies had the nasty habit of different placement of running numbers and reporting marks, I often have to relocate the placement and number of the digit planes in the 3D mesh. Small variations in the place of objects (parts) of the respective tenders means that the mesh must furthermore be altered and then exported for each LOD level. As you might imagine that is all very time consuming. After the initial 3d mesh is completed (keep in mind that I am using in part Dave Snow's excellent mesh with his approval), the making of the skin or color scheme can mean that I can only produce about one or two tenders per day. Also there is the not to small matter of variants. A given railroad company could have say just a flatcar with only tool boxes, or with a boom cradle added, or with also a shed or cabin with or without a cupola configuration, etc., not to mention several color schemes. Given all this, the "construction" process can also take a great deal of concentration at times and mistakes can and are made. Its like check it once, then twice, and than a third time. And often that is not enough. But fortunately, I enjoy doing this. Crazy huh.
I also want to thank you guys for the screenshot in this thread. Good to see some of them in different settings. And thanks again to everyone for your kind comments.