Terrain with a especific Slope

wdropp

New member
Hi:
Anyone know how in Surveyor mode how I can draw or make a portion
of TErrain with an especific slope?, for example 2% or 2.5%?

REgards

Walter
 
The only thing I can think of would be to lay a section of track every so often, set it to whatever grade you want, use the "smooth Spline" tool, and then remove the tracks.
 
That's the way I did it

I've sloped an area of 20 baseboards using this method to give a 1% slope (ie 20x1). It doesn't take that long. Use double track and leaving the end of one track fixed in a corner move the other end 2 squares, level, another 2 squares, level etc etc. Then, when you get to the other corner repeat for the other end.

I do note that Surveyor left a 'hole' in the middle of about 5 baseboards (where it simply had refused to lift the ground to the rail) which I then had to fix. :hehe:

Andrew
Western Australia
 
If you want to use the "track" method you"re better off using a Motorway which will actually raise two grid squares at a time.Its best to click Smooth Spline several times to fully raise the Terrain.
 
Or one of the UK quad rail lines (built in), or dmdrake's cityscape splines (on the DLS, but I've never tried it using them).
 
It doesn't matter how wide the spline appears, they all work the same, they will raise three squares in width.
 
Copy and paste

Try using the copy tool on terrain that has the slope you want. Then paste using the relative setting and overlapping the bottom of the paste to the top of the existing slope. It works for me.

William
 
Use Topology (F1), Advanced Functions. Select Slope, Select area, click on fill, To change the slope, adjust the Threshold Knob. You can do several sections at once and is much faster than methods described above.

Dap
 
Is this available in TRS2004?

Use Topology (F1), Advanced Functions. Select Slope, Select area, click on fill, To change the slope, adjust the Threshold Knob. You can do several sections at once and is much faster than methods described above.

Dap

Is this available in TRS2004?:cool:
 
sethmcs,

I have no idea. I am a newbie. I started with 2006 a few months ago and am still learning how all this stuff works.

Dap
 
1) Yes, it is.

2) The only problem is, that doesn't tell you what the slope is, it just makes it more or less steep.
 
To get around that limitation, I first lay down a stretch of track that goes the uphill length of the slope. Then I give that track the gradient that I want. Then I use the Topology Slope function to get the terrain to match the slope of the track. You will not be able to get every slope exact, but the what terrain in nature is?

Dap
 
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