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Thanks for this tip. I am not totally convinced that these error are caused by outdated C++ libraries.Check that your Visual C++ libraries are up-to-date. I did a quick check on Bing and this seems to be where these errors are pointing.
John
Thanks for this tip. I am not totally convinced that these error are caused by outdated C++ libraries.
The problem seems to be caused by referencing a memory location which cannot be accessed. If this location cannot be accessed there are two possible reasons for this:
1/ The memory has been allocated, then released, but the reference hasn't been set to the null pointer. So, the program still thinks that it can read from this location and boom! It throws an exception.
2/ The memory has not been allocated correctly in the first place, i.e. the reference returned by the function allocating memory was not read or stored correctly, or it was swapped with another reference, or so like.
Both cases are clear programming error. I don't think that any library update is going to fix it.
The first error occurs on my laptop running Windows XP 32-bit. This is my production installation of TC. I have many erroneous assets, zombie routes, etc there. The second error occurs on a PC running Windows 8. This is a clean installation, error free, used for Driver only. The separation of Surveyor and Driver between two physical machines is my solution to much grief documented on this forum. Still, it is far from perfect.
But C++ is a compiled language!I wouldn't doubt there are program errors. Try updating the VC++ libraries, especially on the Windows 8 machine. That will also resolve the side-by-side errors you'll see in the Event Viewer so this won't hurt. I went by the error message and a look-up on Microsoft's MSDN website.
John